Tribe Name Generator
Names for fantasy tribes, clans, and nomadic peoples
Generate tribe names for fantasy worlds, prehistoric settings, and tabletop campaigns: totemic clans, river and mountain peoples, steppe horse tribes, island seafarers, and invented ethnonyms with the ring of a real language.
About tribe names
Real tribal names come from three main sources, and knowing them makes invented ones ring true. Many are endonyms that simply mean 'the people' in the group's own language (Diné and Inuit both carry that sense). Others are exonyms given by neighbours and often describing a landscape or a habit: 'the marsh dwellers', 'the people of the long river'. A third group are totemic or ancestral, naming a clan after the animal or founder it descends from, as in the Bear, Wolf, and Turtle clans of Iroquoian nations.
Fantasy tribes work best when the name hints at where the people live and how they see themselves. An invented ethnonym (the Kharuk, the Tesserai) suggests a language and a history the reader has not been told yet; a descriptive name (the Red Ochre People, the Riders of the Sarn Steppe) tells you their land and livelihood at once; a totemic name (the Elk Clan, the Sons of the Grey Wolf) points to their myths. Confederations often count their members: the Five Fires, the Ten Banners, the Twelve Tents.
The list mixes these registers with epithets from neighbours, sky and season names, sea voyagers, jungle and volcano peoples, and septs and lodges inside a tribe. The names are invented for fiction; for a real people, use their own name and spelling.
How to choose tribe names
- Decide the biome first: steppe riders, marsh folk, tundra kin, and desert nomads all name themselves differently, and the landscape word will do half the work.
- Give a tribe both an endonym and an exonym; what the Kharuk call themselves and what their neighbours call them ('the Grey Ash People') can drive plot and reveal bias.
- Keep invented ethnonyms to two or three syllables and reuse a couple of sounds across a region (Ashvane, Anzari, Aughrim) so the tribes feel linguistically related.
- Use totem animals that actually live in the tribe's environment; a Salmon Clan on a river and an Ibex Clan in the mountains feel earned.
- For a real-world setting, avoid inventing 'tribal-sounding' names for actual Indigenous groups; use their own names, or set the story in a fully fictional world.
Frequently asked questions
How do real tribes get their names?
Most often from their own word for 'the people' or 'the true people', from a neighbour's description of where they live or what they do, or from a totem animal or founding ancestor. Colonial-era exonyms were frequently mistranslations, which is why many nations now prefer their own names.
What is the difference between a tribe and a clan?
A clan is a kin group that traces descent from a common ancestor, real or mythical; a tribe is a larger political and cultural unit that may contain many clans. In fiction, 'Clan Ironvane' implies a family lineage while 'the Ashvane' implies a whole people.
Are these tribe names appropriate to use for Native American or other real cultures?
The names here are invented for fantasy and prehistoric settings and are not meant as the names of real nations. If you are writing about a real Indigenous people, use their actual name and spelling and consult their own sources rather than a generator.
Can I use these names in my D&D campaign or novel?
Yes. The names are invented for fantasy settings, and you can use them in tabletop campaigns, fiction, and games. Adjust spellings and add a shared sound or suffix to fit the languages you have already built for your world.
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All 1,000 tribe names
C: 107 names
- Clan Aldmoor
- Clan Ashcairn
- Clan Ashfell
- Clan Ashgrove
- Clan Ashvale
- Clan Barrowmere
- Clan Bearclaw
- Clan Bearsark
- Clan Birchtoft
- Clan Blackfen
- Clan Blackthorn
- Clan Bloodmoor
- Clan Boarsden
- Clan Brackenheath
- Clan Brannoch
- Clan Brightwater
- Clan Cinderfell
- Clan Coldbeck
- Clan Coldfell
- Clan Coldharbour
- Clan Cragfast
- Clan Deepdelve
- Clan Deepwater
- Clan Dunlinmere
- Clan Duskmere
- Clan Elderhollow
- Clan Elkhorn
- Clan Emberhaugh
- Clan Emberhelm
- Clan Fairwind
- Clan Farrow
- Clan Fellstone
- Clan Fenwick
- Clan Flintfold
- Clan Foxlair
C, continued
- Clan Frostbeard
- Clan Frostmane
- Clan Gorsecroft
- Clan Greyhawk
- Clan Greymantle
- Clan Greytarn
- Clan Grimshaw
- Clan Gullwick
- Clan Halloran
- Clan Harrowmoss
- Clan Hawkridge
- Clan Hazelburn
- Clan Heronstead
- Clan Highmoor
- Clan Hollingarth
- Clan Hollowbrook
- Clan Ironhide
- Clan Ironmoor
- Clan Ironvane
- Clan Kelpshore
- Clan Kerrick
- Clan Kestrel
- Clan Larchknoll
- Clan Longspear
- Clan Marlstone
- Clan Marrowbone
- Clan Mistcombe
- Clan Mossgard
- Clan Nettlewell
- Clan Oakenshield
- Clan Otterhaugh
- Clan Oxbow
- Clan Peatward
- Clan Ravenhurst
- Clan Ravenscar
- Clan Ravensong
C, continued
- Clan Redcrag
- Clan Redfang
- Clan Redmoor
- Clan Rimefrost
- Clan Rookcleft
- Clan Rushmarch
- Clan Saltstrand
- Clan Sealness
- Clan Silverbrook
- Clan Skarsgard
- Clan Snowmane
- Clan Stagrigg
- Clan Sternghyll
- Clan Stonehelm
- Clan Stormcrow
- Clan Stormhallow
- Clan Stormvane
- Clan Sunderholm
- Clan Tarnthwaite
- Clan Tarrowdale
- Clan Thornback
- Clan Thornwood
- Clan Torvald
- Clan Underhowe
- Clan Whalefirth
- Clan Whitewater
- Clan Windermoor
- Clan Windwold
- Clan Wintergrange
- Clan Wolfmane
- Clan Wolfsbane
- Clan Wrenfield
- Clan Wyrmslake
- Clan Wyvernmoor
- Clan Yarrow
- Clan Yewmarsh
T: 893 names
- The Acacia Clan
- The Achenai
- The Acorn Fall Camp
- The Adder Clan
- The Ae'lomir
- The Ah'meri
- The Ai-Kotha
- The Akhtyr
- The Albatross Clan
- The Alder Clan
- The Aldereth
- The Alliance of the Lower Fords
- The Amber Sap People
- The Ammori
- The An-Selkor
- The Ancestor Hearth
- The Ant Clan
- The Antelope Sept
- The Antler Carvers
- The Antler Ridge People
- The Antler Society
- The Anukai
- The Anzari
- The Ash Sept
- The Ashkerra
- The Ashvane
- The Ashwalkers
- The Atoll Folk of Nuelo
- The Aughrim
- The Auroch Clan
- The Aurora Hearth
- The Azralud
- The Ba'lakh
- The Badger Clan
- The Banyan Clan
- The Baobab Clan
- The Bar-Zokun
- The Barkclad
T, continued
- The Barrow Kin
- The Baskaru
- The Basket Weavers of the Reed Shore
- The Bat Clan
- The Bay Peoples
- The Bayou Tribes of the Slow Mouth
- The Bear Clan
- The Bear Tooth Clan
- The Beaver Clan
- The Bee Clan
- The Bel-Amun
- The Belqif
- The Belquin
- The Bent Bow People
- The Bent Pine People
- The Bezhak
- The Bhaskal
- The Bighorn Lodge
- The Birch Hearth
- The Birchwood Folk of the Pale Hollows
- The Bison Clan
- The Bitter Root People
- The Black Sand People
- The Black Water People
- The Blind River Folk
- The Blood of the First Fire
- The Blood of the Spotted Mare
- The Bloodroot People
- The Blowpipe Hunters of the Green Dark
- The Blue Clay People
- The Blue-Veiled Riders
- The Blunt Axe Tribe
- The Boar Clan
- The Bog Folk of Sallow Mire
- The Bone Flute People
- The Bone Needle Kin
- The Bow Riders of the Kesh
- The Bracken Sept
- The Braided Rope Tribe
T, continued
- The Bramble Sept
- The Bramble Slope Band
- The Brannoth
- The Breakwater Folk
- The Brekkai
- The Bright Water People
- The Broken Antler Clan
- The Broken Tusk People
- The Bronze Casters
- The Bronze Torc Tribe
- The Brood of the Marsh Queen
- The Brood of the Thunder Hawk
- The Brotherhood of the Whetstone
- The Bulrush Kindred
- The Burnt Meadow Band
- The Burnt Reed People
- The Burtag
- The Caerwyth
- The Cairn Builders
- The Caldera Folk of Mount Hesh
- The Calvessa
- The Camel Clan
- The Canoe Carvers
- The Canopy Walkers of Ochuul
- The Canyon Peoples
- The Cape Folk
- The Caribou Clan
- The Carved Lintel Tribe
- The Cattle Lords of Meru
- The Cave Kin of the Red Bluffs
- The Cave Painters of the Lower Chambers
- The Cavefolk of Hollow Tor
- The Ch'evrun
- The Chagrun
- The Chalk Folk of the White Downs
- The Charred Oar Tribe
- The Cheluk
- The Cheskai
- The Chettari
T, continued
- The Children of the Elk Mother
- The Children of the Long Dark
- The Children of the Ninth Wave
- The Children of the Split Sky
- The Cicada Kindred
- The Cinder Cone Tribe
- The Circle of Grandmothers
- The Cistern Clans of the Dry Reach
- The Clay Whistle Tribe
- The Cliff Kin of the White Wall
- The Cliffdwellers of Ossary
- The Cloud Forest Tribe of Omaro Ridge
- The Coastlanders
- The Cobra Clan
- The Cold Forge Tribe
- The Cold Spring People
- The Comet Year Tribe
- The Conchblowers
- The Condor Clan
- The Copper Vein People
- The Coral Garden Folk
- The Cormorant Lodge
- The Council of Aunts
- The Cousins Across the Water
- The Covenant of the Three Springs
- The Crab Clan
- The Cracked Bell People
- The Cracked Earth People
- The Cracked Shell Clan
- The Crane Clan
- The Crannog Folk of Loughmere
- The Crocodile Clan
- The Cubs of the Winter Lioness
- The Cuckoo Clan
- The Curlew Lodge
- The Cut Stone People
- The Cypress Swamp Kin
- The Da'ruk
- The Dalesmen of Corran
T, continued
- The Dalkhut
- The Date Grove Clans
- The Daughters of the Loom Mother
- The Daughters of the River
- The Dawnbringers
- The Dawnmarchers
- The Deep Forest Kin
- The Deep Gallery Kin
- The Deep Snow People
- The Deepwalkers
- The Deer Track People
- The Delta Folk of the Nine Mouths
- The Delta People
- The Descendants of Old Ashk
- The Descendants of the Oath Stone
- The Do'vesh
- The Dolmen Kin
- The Dolphin Sept
- The Doruun
- The Downstream Moiety
- The Dragonfly Clan
- The Draskun
- The Drennok
- The Driftwood Fleet
- The Driftwood Lodge
- The Drovers of the Long Road
- The Drum Lodge
- The Dry Riverbed People
- The Dry Season Tribe
- The Dulmar
- The Dune Folk of the Long Erg
- The Dune Walkers
- The Dunessem
- The Dunmar
- The Dusk Marchers of the Hamada
- The Dust Storm Riders
- The Dwellers of the Deep Fjord
- The Dwynarth
- The Dye Makers of the Madder Fields
T, continued
- The Dyed Wool Tribe
- The Eagle Clan
- The Echo Gorge Band
- The Echo Hall Tribe
- The Eclipse Born
- The Eelspearers
- The Egret Clan
- The Eight Drums
- The Ek'tolmu
- The Ekkuri
- The El'sarra
- The Elders' Lodge
- The Eleven Wells
- The Elk Antler Clan
- The Elk Clan
- The Elk Path People
- The Elk Wallow Camp
- The Elmyut
- The Elwydd
- The Ember Coal People
- The Ember Stone People
- The Emberak
- The Embertenders
- The Enkari
- The Equinox Lodge
- The Esh-Nuroth
- The Estuary Clans
- The Evening Star Tribe
- The Faelduun
- The Falcon Clan
- The Fallen Star People
- The Far-Come
- The Farstriders
- The Fellhands
- The Felt Tent Clans of Uzgar
- The Fen Kin of Blackreed
- The Fenlanders
- The Fennori
T, continued
- The Fenrik
- The Fetumu
- The Fire Cliff People
- The Firefly Lodge
- The Firekeepers
- The Firepit Tribes
- The First Comers
- The First Thaw Tribe
- The First-Year Herders
- The Fish Trap People
- The Fisherfolk of the Grey Sound
- The Five Fires Confederacy
- The Fjordlanders of Skelde
- The Flint Knappers
- The Flintstrikers
- The Floating Garden Folk
- The Flood Meadow Band
- The Foal Moon Riders
- The Fog Hollow Band
- The Foothill Clans
- The Fordkeepers
- The Forest Folk of Wyrmwood
- The Forty Lodges
- The Fosterlings of the She-Bear
- The Foundlings of the Ferry
- The Four Bridges League
- The Four Winds Confederation
- The Fox Clan
- The Frostborn
- The Frozen Falls People
- The Gar-Umbel
- The Gathering of Tents
- The Gazelle Clan
- The Get of the Iron Boar
- The Gethran
- The Gho'menth
- The Ghorvani
- The Ghu'tak
- The Glacier Kin
T, continued
- The Goat Clan
- The Golvani
- The Goose Clan
- The Goose Landing Camp
- The Gorge Dwellers
- The Grain Pit Folk
- The Grandchildren of the Ashfall
- The Grasslanders
- The Green Bank People
- The Greenwood Folk
- The Grey Ash People
- The Grey Cliff People
- The Grey Cloak Sept
- The Grey Feather Clan
- The Grouse Sept
- The Gwenllow
- The Ha'kuun
- The Hadreth
- The Hafodwy
- The Hailstone Clan
- The Halvenni
- The Har-Kesh
- The Hare Clan
- The Harpoon Bands of the Ice Edge
- The Harrier Kindred
- The Harrowen
- The Harvest Moon Tribe
- The Hatchlings of the Old Tortoise
- The Hawk Clan
- The Hawthorn Clan
- The Hazel Hearth
- The Hazzem
- The Headland Kin
- The Hearth Circle
- The Hearth of the Unbroken Line
- The Hearthwardens
- The Heath Folk of Brannow
- The Heather Hearth
- The Hedgehog Clan
T, continued
- The Heirs of the Broken Mountain
- The Heirs of the Sunken Hall
- The Henge Raisers
- The Herders of the Broad Plain
- The Heron Clan
- The Heron Pool Band
- The Hessuk
- The High Ledge People
- The High Summer Band
- The Highland Reavers
- The Highlanders of the Blue Cairns
- The Hillborn
- The Hillfolk of Cairn Dun
- The Hillmen of Tarrowhead
- The Hoarfrost Kin
- The Hollow Gourd Tribe
- The Hollow Log People
- The Holly Hearth
- The Honey Gatherers
- The Honour Guard of the Ancestor Poles
- The Hornet Kindred
- The Horse Archers of Temrek
- The Horse Clan
- The Horse Clans of the Amber Sea
- The Horse Lords of Vashk
- The Hoskari
- The Host of the Antlered King
- The Host of the Thawing Plain
- The Hot Spring Folk of Yssen
- The House of the First Potter
- The Hraskeld
- The Hre'kolm
- The Hundred Hearths
- The Hundred Isles Fleet
- The Hunger Moon Tribe
- The Hyena Clan
- The Ibex Clan
- The Ibis Clan
- The Ice Shelf Kin
T, continued
- The Ice Whisperers
- The Icefolk of the Frozen Strait
- The Ilkassi
- The Ilmarue
- The Ilvani
- The Imbrecu
- The Ir-Khemut
- The Iron Sand People
- The Ironkin
- The Ish'kalla
- The Ish-Toran
- The Ishkarai
- The Islanders of the Skerry
- The Islefolk of the Outer Skerries
- The Isvari
- The Ith'vani
- The Ithelai
- The Ja'sumet
- The Jackal Clan
- The Jaguar Clan
- The Jassud
- The Jerrek
- The Jet Carvers
- The Jornung
- The Juniper Clan
- The Ka'thari
- The Ka-Doren
- The Kaeth
- The Kalimake
- The Kaltuk
- The Karst Dwellers of Pellow
- The Kavrun
- The Kel'moran
- The Kelmuri
- The Kelp Coast Bands
- The Kelpgatherers
- The Kesk
- The Kezyr
- The Kharuk
T, continued
- The Kin of the Horned Grandmother
- The Kin of the Sleeping Bear
- The Kin of the Storm Bull
- The Kingfisher Clan
- The Kir'gath
- The Knotted Cord Tribe
- The Kolbrek
- The Kroth
- The Ku'drath
- The Kumiss Clans
- The Kveldar
- The Lagoon Tribes
- The Lake People of Meridwater
- The Lakeshore Clans of Ummerwater
- The Lamp Bearers of the Under-Roads
- The Lancers of the Pale Steppe
- The Larsani
- The Last Ember Tribe
- The Last to Leave
- The Late Frost Band
- The Leaf Fall Camp
- The League of the Reed Banks
- The Leaning Birch Band
- The Leeward Tribe
- The Left Bank Moiety
- The Leopard Clan
- The Li'undra
- The Lichen Kindred
- The Lightning Hearth
- The Line of Tarrek One-Eye
- The Line of the Sea Mother
- The Lion Clan
- The Liranue
- The Lisvani
- The Llowarth
- The Lohake
- The Lomari
- The Lone Larch Band
- The Long Canoe Tribe
T, continued
- The Long Night Tribe
- The Long Reed People
- The Long Shadow People
- The Longhouse Kin
- The Lost Trail Band
- The Lotus Lodge
- The Low Sun Tribe
- The Lowlanders of the Wett
- The Lu-Mareth
- The Lynx Clan
- The Ma'kesu
- The Machair Folk of the West Strand
- The Magpie Clan
- The Makhrif
- The Mammoth Clan
- The Mangrove Clan
- The Mangrove Root Folk
- The Mare Clans
- The Marmot Clan
- The Marrakh
- The Marsh Kin of the Yellow Fen
- The Marsh Moot
- The Marshfolk of Sallow Mere
- The Marten Clan
- The Meluae
- The Mended Net Tribe
- The Menhir Folk
- The Mer-Dunath
- The Mesa Clans
- The Midsummer Tribe
- The Midwives' Lodge
- The Mirendoa
- The Mirrak
- The Mist Folk of Varrowdale
- The Mistletoe Lodge
- The Mistwaders
- The Mole Clan
- The Molvai
T, continued
- The Monimu
- The Monsoon Forest Bands
- The Moorbred
- The Moorlanders
- The Moose Clan
- The Mor'venn
- The Morrigal
- The Morwenog
- The Mossy Weir Band
- The Moth Clan
- The Mound People
- The Musk Ox Clan
- The Muzhkar
- The Nal-Teth
- The Namassi
- The Namesakes of Ysmer the Weaver
- The Narwhal Clan
- The Nassarem
- The Nation of the Long Lake
- The Ne'ashan
- The Nemmani
- The Nestlings of the Storm Heron
- The Nettle Sept
- The Never-Settled
- The New Moon Lodge
- The Ni'ortha
- The Night Fire Society
- The Night Fishing Camp
- The Nightjar Clan
- The Nightsingers
- The Nine Bows
- The Nine Smokes
- The Noktag
- The Nolurie
- The Notched Spear Tribe
- The Nu'vesk
- The Nurhali
- The Nyssari
- The Oar Brothers
T, continued
- The Oasis Peoples
- The Obsidian Clan
- The Obsidian Coast Tribe
- The Ocelot Kindred
- The Ochre Dune Kin
- The Ochre Painters
- The Offspring of the Salt Giant
- The Ol'daan
- The Ol-Meru
- The Old Ford People
- The Old Stone Clan
- The Oltugan
- The Om'bassu
- The Ombrai
- The Ondrek
- The Ones Beyond the Pass
- The Ones from Upriver
- The Ones Who Plant Twice
- The Ones Who Speak Softly
- The Ones Who Stayed Behind
- The Ones Who Wear Blue
- The Oomari
- The Orca Lodge
- The Orchid Valley Tribe
- The Orovai
- The Orphans of the Drowned Valley
- The Orsanni
- The Oryx Clan
- The Os-Kelvar
- The Osprey Clan
- The Ostravi
- The Ostuun
- The Other Bank
- The Ottavai
- The Otter Clan
- The Outrigger Kin
- The Ovessua
- The Owl Clan
- The Owl Feather People
T, continued
- The Oyamecu
- The Pa'hreth
- The Painted Drum Tribe
- The Painted Hand People
- The Palvani
- The Panther Clan
- The Pashtiri
- The Patched Sail Clans
- The Pearl Shallows Tribe
- The Peat Cutters of Derrin Moss
- The Pel-Avrost
- The Pelican Clan
- The Pelitoa
- The Pellorai
- The Pernoth
- The Petrel Rock Kin
- The Pike Clan
- The Pinewood Kin of Aldrath
- The Pitch Boilers
- The Plateau Kin
- The Porcupine Clan
- The Puffin Clan
- The Qamreth
- The Quelipo
- The Quenari
- The Quiet Neighbours
- The Quoruk
- The Raft Kin of the Wide Lagoon
- The Rain Shadow Band
- The Rainbow Hearth
- The Rainwood Tribes
- The Ram Clan
- The Ravanni
- The Raven Clan
- The Ravkun
- The Red Kiln Tribe
- The Red Ochre People
- The Red Rock Nomads
- The Reed Island Builders
T, continued
- The Reedcutters
- The Reef People
- The Reindeer Clan
- The Reindeer Herders of the Far North
- The Ren-Suri
- The Rhaevani
- The Rhun'dari
- The Riders of the Grey Flats
- The Riders of the Long Grass
- The Riders of the Sarn Steppe
- The Ridge Folk of Hawksmoor
- The Ridgerunners
- The Rimeclad
- The Riverbend Clans
- The Riverfolk of the Long Bend
- The Riverfolk of the Neth
- The Ro'thani
- The Rockhewn
- The Rook Kindred
- The Rope Bridge Tribe
- The Rowan Clan
- The Ruskath
- The Rust Spring Band
- The Ruundi
- The Sa'thil
- The Sable Clan
- The Saiga Clan
- The Salamander Kindred
- The Salmon Clan
- The Salt Caravan Tribes
- The Salt Flat Kin
- The Salt Lick People
- The Salt Road Compact
- The Salt Wind People
- The Saltern Folk of the Low Pans
- The Saltmarsh Kin
- The Sand Kin of the Erg
- The Sarik
- The Sarvashi
T, continued
- The Scarab Sept
- The Scouts of the Outer Fires
- The Scree Folk of the Grey Shoulder
- The Sea Cave Kin of Orrin Head
- The Sea Stack Kin
- The Sea-Wanderers
- The Seal Clan
- The Seal Hunters of the Floe
- The Seaward Half
- The Sechyr
- The Sedge Sept
- The Seed of the Burning Tree
- The Sennaki
- The Sennif
- The Serpent Clan
- The Sethrani
- The Seven Hearths
- The Seven Looms Council
- The Seven Sisters Lodge
- The Seventh Ford Band
- The Sewn Hide Tribe
- The Sha'ruk
- The Shallow Crossing Band
- The Sharers of Salt
- The Shark Clan
- The Sharp Flint People
- The Shell Bead Traders
- The Shell Necklace Tribe
- The Shellmound Folk
- The Shield Sisters
- The Shieling Folk of the Summer Hills
- The Shivrek
- The Shore Kin of the Grey Beach
- The Short Spear Band
- The Singing Reed People
- The Sinuolo
- The Sisterhood of the Spindle
- The Six Spears League
- The Sixty Saddles
T, continued
- The Skarrek
- The Skeldar
- The Sky Burial People
- The Sky Riders of Orun
- The Skywatchers
- The Sleet Wind Band
- The Smith's Sept
- The Smoke Hole People
- The Smoking Mountain Kin
- The Snowfield Kin
- The Solmani
- The Solstice Lodge
- The Sons of the Barefoot Shepherd
- The Sons of the Grey Wolf
- The Soot Mask Tribe
- The Soriel
- The Sorvath
- The Sound Peoples
- The Spider Clan
- The Split Boulder Band
- The Split Oak Tribe
- The Sponge Divers
- The Spotted Hide Tribe
- The Stag Clan
- The Stalactite Hall Bands
- The Stallion Banners
- The Standing Stone People
- The Star Steerers
- The Steppe Falcons
- The Steppe Wolves
- The Still Lake People
- The Stilt Village Folk of the Brown River
- The Stoat Clan
- The Stock of the Twin Brothers
- The Stone Bridge Kin of Carroweth
- The Stone Lamp Tribe
- The Stone Row Folk
- The Stonecallers
T, continued
- The Stony Spit Band
- The Stork Lodge
- The Stormbraced
- The Stormy Cape Clans
- The Storvung
- The Storytellers' Society
- The Strait Folk
- The Strangler Fig Kin
- The Striped Tent Tribe
- The Sturgeon Clan
- The Su-Rakh
- The Summer Pasture People
- The Sunbrand
- The Sunchapo
- The Sundog Kin
- The Sunken Road Band
- The Sunrise Half
- The Sunset Half
- The Swan Clan
- The Swell Riders
- The Ta'ossi
- The Ta-Vashi
- The Tahrem
- The Tall Grass People
- The Talvek
- The Tamarisk Hearth
- The Tamisse
- The Tammuk
- The Tapir Clan
- The Tarn Kin of the Upper Corrie
- The Tarnfolk of Hallow Rigg
- The Tavoa
- The Ten Banners
- The Tepacoa
- The Tessek
- The Tesserai
- The Tha'ori
- The Tharsi
- The Thaw Water Camp
T, continued
- The Thirteen Canoes
- The Thistle Clan
- The Thorn Fence Tribe
- The Thornbearers
- The Thousand Hooves
- The Three Fires People
- The Three Passes Pact
- The Thrush Sept
- The Thulmar
- The Thunder Ridge People
- The Thunderhead Tribe
- The Tidereckoners
- The Tidewalkers
- The Tiger Clan
- The Tilted Stone Tribe
- The Tin Streamers
- The Tirunai
- The Toad Clan
- The Tol-Imreth
- The Tolbagir
- The Torresh
- The Tortoise Lodge
- The Torvakh
- The Torvesk
- The Trailwardens
- The Tree-Platform Kin
- The Tribe of Nine Mothers
- The Tribe of the Split Cedar
- The Tribe of the White Mare
- The Trout Sept
- The Tsa'vorek
- The Tundra Kin
- The Turtle Clan
- The Turveke
- The Twelve Tents
- The Twenty Standards
- The Twice-Moved
- The Twin Hearth Tribe
- The Twin Hull Voyagers
T, continued
- The Two Moon People
- The Two Rivers Clan
- The Two Shores Alliance
- The Ty'oleth
- The Tydraith
- The Ubrek
- The Ulmek
- The Ulthari
- The Ummagut
- The Understorey Folk
- The Unmarried Spears
- The Unshod
- The Uplanders of Corran Fell
- The Upper Scree Band
- The Upstream Moiety
- The Upstream Strangers
- The Ur'zhal
- The Ur-Dahl
- The Ur-Vashk
- The Urrequen
- The Ushbadd
- The Uskoli
- The Uthgeld
- The Vaelor
- The Vairolo
- The Vale Folk of Enderly
- The Valley Folk of the Wenn
- The Var-Hosk
- The Vaskoli
- The Vekimu
- The Ver'nashi
- The Vessani
- The Vine Bridge Folk
- The Viper Clan
- The Voldrani
- The Volmund
- The Vondrassi
- The Vorrundi
- The Vorthal
T, continued
- The Vosk
- The Vulture Clan
- The Vur'kesh
- The Wa'tisko
- The Wadi Clans
- The Wagon Hearths of the Wide Plain
- The Walrus Clan
- The Wards of the Mountain Father
- The Wave Readers of the Outer Chain
- The Wavebreakers
- The Weasel Kindred
- The Weir Folk of the Slow Water
- The Well Keepers of Ossumet
- The Weyvani
- The Whale Clan
- The Whale Road Kin
- The Whispering Grass People
- The White Antler People
- The White Bark People
- The Wide Ford People
- The Wide Sky People
- The Wild Honey People
- The Willow Lodge
- The Wind Lords of Tashek
- The Wind Riders
- The Windbreak Camp
- The Windspeakers
- The Windward Tribe
- The Winter Camp People
- The Wold Folk of Ansley Down
- The Wolf Clan
- The Wolf Pelt Clan
- The Wolverine Clan
- The Woodfolk of the Old Ash
- The Woodpecker Clan
- The Woodwose of Ellerwood
- The Wormwood Sept
- The Woven Rush Tribe
- The Wy-Thessel