Fallout Faction Name Generator

Wasteland factions, gangs, cults, caravans and republics

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Tap a name to copy it500 names in this generator

Generate Fallout faction names for every corner of the wasteland: canon groups like the Brotherhood of Steel, NCR and Children of Atom, plus hundreds of original raider gangs, settler councils, caravan companies, cults and remnant militaries for mods, Fallout 2d20 campaigns and fan fiction.

About fallout faction names

Fallout faction names tell you what a group was before the bombs and what it became after. The big powers sound like institutions that survived or rebuilt: Brotherhood of Steel, New California Republic, the Enclave, the Institute. Raider gangs go the other way with short, ugly plurals that fit on a spray-painted wall: the Fiends, the Jackals, the Forged, the Cutthroats, the Gourmands. Between them sit the groups that give each game its texture, such as caravan companies (Crimson Caravan, Happy Trails), settler councils (Responders, Foundation), tribes (Dead Horses, Sorrows, White Legs), cults (Children of Atom, Cult of the Mothman) and crime families (the Omertas, the Van Graffs, the Bishops).

The best original names borrow a real pre-war thing and twist it. A faction can grow out of a brand (Atom Cats from a garage, Slocum's Joe franchisees), a building (Tenpenny Tower, Tunnel Snakes from a vault hallway), a place (Great Khans, Blackwater Bandits) or an old military or government unit that never stood down (Talon Company, Secret Service). Religious groups name themselves after the bomb, the glow, or a relic of technology; republics and confederacies name themselves after a geography they can actually hold.

The list opens with canon factions from Fallout 1 through 76 and the TV series, then moves into original groups in the same registers.

Tips for choosing a name

  • Decide what the faction does first, then match the register: caravan companies and traders get business-like names, raiders get a one-word plural, settlers and republics get a place name plus a civic word (Council, Co-op, Confederacy, Yeomanry).
  • Pull from pre-war Americana. Brand names, franchise chains, highway numbers, utility companies and military bases all make convincing roots, the way the Atom Cats and Route 66 style gangs do.
  • Keep raider gang names to one or two words. The Forged, the Fiends and the Disciples are memorable precisely because they are short and slightly absurd.
  • For cults, name the thing they worship (Atom, the Mothman, a reactor, a broadcast) rather than the cult itself; Children of Atom and Cult of the Mothman both follow this rule.
  • Regional flavor matters: a Mojave faction might reference Vegas, Hoover Dam or the Legion, while a Commonwealth one leans on Boston landmarks and pre-war New England.

Frequently asked questions

Which Fallout factions are included?

Canon groups from Fallout 1 and 2 (Hub merchants, New Reno families, Vault City, the Unity), Fallout 3 (Talon Company, Regulators, Outcasts), New Vegas (NCR, Legion, Great Khans, Boomers, the Strip families), Fallout 4 and Nuka-World (Minutemen, Railroad, Gunners, Operators, Disciples, Pack), Fallout 76 (Responders, Free States, Blood Eagles, Cult of the Mothman) and the TV series, followed by original factions.

How do I name a raider gang versus a settlement faction?

Raiders use short, threatening plurals like the Fiends or the Cutthroats. Settlements and republics use a place name plus a civic noun such as Council, Co-op, Republic or Militia, which signals organization rather than menace.

Can I use these names in a Fallout mod or tabletop campaign?

Original names are free for mods, Fallout 2d20 campaigns, settlement roleplay and fan fiction. Canon factions like the Brotherhood of Steel belong to Bethesda, so use them in fan works rather than anything commercial.

What makes a faction name feel like Fallout instead of generic post-apocalypse?

Retro-futuristic Americana. Referencing 1950s brands, vaults, atomic imagery, old highways and pre-war institutions makes a name feel like the setting, while generic words like Scavengers or Survivors could belong to any wasteland.

All 500 fallout faction names

Browse the full list
  • Brotherhood of Steel
  • New California Republic
  • Caesar's Legion
  • The Enclave
  • The Institute
  • The Railroad
  • The Minutemen
  • Children of Atom
  • Great Khans
  • Followers of the Apocalypse
  • The Boomers
  • The Kings
  • Powder Gangers
  • The Fiends
  • White Glove Society
  • The Omertas
  • The Chairmen
  • Gun Runners
  • Crimson Caravan Company
  • Van Graff Family
  • The Responders
  • Free States
  • Foundation Settlers
  • Crater Raiders
  • Blood Eagles
  • Cult of the Mothman
  • Enclave Remnants
  • The Gunners
  • The Triggermen
  • Rust Devils
  • The Forged
  • The Operators
  • The Disciples
  • The Pack
  • Atom Cats
  • Diamond City Security
  • Goodneighbor Neighborhood Watch
  • Commonwealth Provisional Government
  • Vault-Tec Corporation
  • Children of the Cathedral
  • The Unity
  • Master's Army
  • Brotherhood Outcasts
  • Talon Company
  • Reilly's Rangers
  • The Regulators
  • Paradise Falls Slavers
  • Tenpenny Tower Residents
  • Rivet City Security
  • Desert Rangers
  • The Shi
  • The Hubologists
  • Bishop Family
  • Mordino Family
  • Salvatore Family
  • Wright Family
  • Vault City Council
  • The Jackals
  • The Vipers
  • The Scorpions
  • The Slags
  • Happy Trails Caravan Company
  • Far Go Traders
  • Water Merchants
  • The Blades
  • The Underground
  • Bright Brotherhood
  • The Sorrows
  • Dead Horses
  • White Legs
  • The 80s
  • Marked Men
  • Think Tank
  • Brotherhood Mojave Chapter
  • Lost Hills Elders
  • Brotherhood First Expeditionary Force
  • Order of Mysteries
  • Fire Breathers
  • Hellcat Company
  • Blue Ridge Caravan Company
  • Pitt Union
  • The Fanatics
  • Blackwater Bandits
  • The Cutthroats
  • The Diehards
  • The Gourmands
  • The Trappers
  • Secret Service
  • The Harbormen
  • Acadia Synths
  • Nucleus Children of Atom
  • Cabot Family
  • Covenant Compound
  • Commonwealth Minutemen
  • Nuka-World Raiders
  • Mojave Express
  • Camp McCarran Garrison
  • NCR Rangers
  • Legion Frumentarii
  • Scorched Plague Survivors
  • Rust Eagles
  • Vault 101 Residents
  • Vault 33 Overseers
  • Shady Sands Council
  • Mariposa Super Mutants
  • Nightkin Remnants
  • Tunnel Snakes
  • Salt Flats Republic
  • Sons of the Glow
  • Rustwater Caravan Company
  • The Cinderheads
  • Free State of Pike Hollow
  • Church of the Holy Reactor
  • Mojave Salvage Union
  • Brotherhood Lost Chapter
  • The Tallymen
  • Scrapheap Commune
  • Order of the Bunker
  • Iron Ridge Militia
  • The Hollowmen
  • Republic of Dayglow
  • Cabal of the Pale Vault
  • Dusthaven Settlers
  • The Rad Rats
  • Cinder Creek Rangers
  • Children of the Bomb
  • Wasteland Medical Circuit
  • Vault 118 Syndicate
  • The Red Hands
  • Free Harbor Confederacy
  • Greyback Traders
  • Legion of the Hoover Shore
  • Ghoul Reclamation Front
  • The Broken Spoke
  • Shantytown Provisional Council
  • Brass Knuckle Brigade
  • Corvega Salvage Guild
  • The Salt Wolves
  • Bitter Springs Remnants
  • Cult of the Holotape
  • The Ferrymen
  • Ashfield Yeomanry
  • Junktown Guard
  • Radio Free Commonwealth
  • The Meat Hooks
  • Wasteland Postal Service
  • Hull Street Longshoremen
  • Order of the Last Pilot
  • The Skullcrackers
  • Golden Gate Salvors
  • New Reno Syndicate
  • Cobalt Freemen
  • The Dust Lords
  • Poseidon Energy Remnants
  • Highway 15 Tollmen
  • Sisters of the Silo
  • Bannock Valley Co-op
  • The Glowfingers
  • Republic of the Lakes
  • The Tin Soldiers
  • Church of the Fallen Star
  • Rustwell Mutual Aid
  • The Coffin Nails
  • Sand Dollar Cartel
  • Scavengers of the Old Pier
  • Amber Pass Rangers
  • The Night Crawlers
  • Saltlick Cattle Company
  • Iron Hand Collective
  • Children of the Turbine
  • Mirelurk Hunters Guild
  • The Cinder Court
  • Prospect Hill Volunteers
  • The Broken Compass
  • Fort Dunham Garrison
  • Sixth Column
  • Bleachbone Tribe
  • Whitewater Caravaneers
  • The Gasmask Saints
  • New Hope Settlers Alliance
  • Vault 9 Exiles
  • Chapel of the Atom Split
  • The Hatchet Men
  • Red Rocket Mechanics Guild
  • Atomic Dawn Brigade
  • The Lurkers
  • Rust Belt Authority
  • Slocum's Joe Franchise Army
  • The Vigilants
  • Tri-State Reclaimers
  • The Gutter Kings
  • Stonehollow Yeomen
  • Cathedral of Bright Fire
  • Cinder Mountain Raiders
  • Quarry Rats
  • Mutant Liberation Army
  • Freedom Trail Runners
  • Old Navy Remnants
  • The Chrome Hearts
  • Republic of Three Rivers
  • Wasteland Water Authority
  • The Spiteful
  • Glassjaw Gang
  • Horizon Caravan Company
  • Ashen Choir
  • Gilded Hand Society
  • The Nailbiters
  • Marrow Creek Homesteaders
  • Sentinel Hill Garrison
  • The Lantern Men
  • Order of the Silent Wrench
  • Tumbleweed Freight
  • Vault 77 Puppeteers
  • The Radscorpion Cult
  • Flint Road Militia
  • Pioneer Mercantile Company
  • The Greasers
  • Children of the Signal
  • Harlow Valley Free Company
  • The Lockjaws
  • Bleeding Heart Liberation Front
  • Sanctuary Hills Cooperative
  • The Ironclad
  • Cult of the Great Bomb
  • Silver Shroud Society
  • Meadow Road Settlers
  • Ratcatchers of Mire Town
  • The Saltborn
  • Deadwood Rangers
  • Pacific Remnant Fleet
  • The Bone Collectors
  • Union of Free Ghouls
  • Hilltop Stockade
  • Glowing Sea Pilgrims
  • The Tinderboxes
  • Brightwater Brotherhood
  • Whiskey Rebellion
  • Oakenshore Commune
  • The Sledgers
  • Eastbay Militia
  • Order of the Blue Flame
  • Highwaymen of Route 66
  • The Scalded
  • Coastal Salvage Cooperative
  • Mothball Fleet Crew
  • Lucky 38 Syndicate
  • The Lighthouse Keepers
  • Baker Street Irregulars
  • Crucible Forge Raiders
  • Doubleday Mercenaries
  • Saints of the Interstate
  • The Scablands Horde
  • Harvest Moon Co-op
  • Border Reivers
  • Vault 88 Foundation
  • The Heretics of Atom
  • Sunstone Traders Guild
  • The Maulers
  • Peacekeepers of New Liberty
  • Oilpatch Roughnecks
  • Clan Kettleburn
  • The Bottlecap Barons
  • Cold Harbor Free Traders
  • Blighted Marsh Tribe
  • Republic of the Twin Cities
  • Wasteland Medics Corps
  • Shadow of the Capitol
  • The Corpsemakers
  • Old Granite Rangers
  • Black Hat Company
  • Tumbledown Settlers
  • The Clockwork Cabal
  • Greenskin Warband
  • Hyacinth Hill Church
  • Wildcat Oil Union
  • The Nighthawks
  • Renegade Rangers
  • Sovereign State of Duskvale
  • Sons of Barstow
  • Rebar Raiders
  • Gospel of the Glowing One
  • Long Road Caravan
  • The Ash Walkers
  • Mutual Defense League
  • The Wolf Pack of Sierra Vista
  • Skeleton Coast Salvors
  • Fairfax Rough Riders
  • Hollow Tree Commune
  • Atomic Heart Society
  • The Patchworks
  • Thunder Ridge Militia
  • Liberty Prime Cult
  • Cement Yard Gang
  • Red Dust Tribe
  • Homefront Volunteers
  • Rail Baron Syndicate
  • Iron Lung Society
  • The Drowned
  • Silverline Shipping Company
  • Citadel Remnant Guard
  • The Bonesaws
  • Whitetail Commune
  • Nuka Cherry Cartel
  • The Shard Collectors
  • Republic of Eastport
  • The Juggernauts
  • Sons of Fort Bragg
  • Big Sky Caravan Company
  • The Hollow Vault Society
  • Kettle Creek Homesteaders
  • Deathclaw Hunters Lodge
  • The Mournful
  • Grey Harbor Dockworkers
  • Bright Horizon Settlers
  • Scorch Valley Raiders
  • Order of the Eternal Reactor
  • Cinderfall Tribe
  • The Toll Collectors
  • Redfield Volunteers
  • Wasteland Teachers Union
  • The Gearheads
  • Shattered Dome Cult
  • Mill Creek Vigilance Committee
  • The Stranglers
  • Angel's Rest Caravaneers
  • Free City of Haven
  • Boneyard Regulators
  • The Coyotes
  • Tanner Hill Yeomanry
  • Vaultbreakers
  • Brahmin Barons
  • The Pale Riders
  • New Canaan Exiles
  • Hangman's Gulch Gang
  • Harbor Light Mission
  • The Wirebiters
  • Sumter Road Freemen
  • Crown Heights Collective
  • Shepherds of the Rad Flock
  • The Bayonets
  • Lost Coast Confederacy
  • Rockhaven Prospectors
  • Children of the Mirelurk Queen
  • Quarantine Zone Authority
  • The Sawblades
  • Pinewood Rangers
  • Commonwealth Free Press
  • Blue Dot Sentinels
  • The Gravediggers
  • Halcyon Republic
  • Mesa Verde Tribe
  • Concord Volunteers
  • The Sand Dogs
  • Hub Merchants Association
  • Vault 51 Survivors
  • The Hopeful
  • Ironworks Union
  • Kingfisher Caravan
  • Circle of the Glowing Tree
  • The Shotgunners
  • Red Rock Canyon Nation
  • The Tinkerers Guild
  • Black Mountain Broadcasters
  • Leadbelly Gang
  • Chapel of the Last Broadcast
  • The Nomads of Route 95
  • Waterline Fishing Co-op
  • Pathfinders of the Divide
  • The Marauders
  • Seaside Militia
  • Atomic Age Preservation Society
  • The Stitchers
  • Old World Restoration Front
  • Beacon Hill Irregulars
  • Moth Men
  • Ghoul Cowboy Posse
  • The Dustwalkers
  • Yellowstone Caldera Cult
  • Bastion Hold Garrison
  • The Wastelanders Guild
  • Spring Creek Settlers
  • Cold Steel Company
  • The Unbroken
  • Spectacle Island Free Port
  • Heretic Cardinal Sect
  • Wolfhound Mercenary Company
  • Penny Arcade Gang
  • Sunset Sarsaparilla Syndicate
  • The Ridge Runners
  • Church of the Overseer
  • Bogtown Fen Tribe
  • The Pitbosses
  • Canyon Road Traders
  • Tombstone Rangers
  • Burning Sands Horde
  • The Copperheads
  • Holy Order of the Pipboy
  • Delta Ferrymen
  • Fallen Oak Collective
  • The Mudcrabs
  • Gray Company
  • Redwood Reclaimers
  • Bullet Farm Collective
  • Scarsdale Protectorate
  • The Shocktroopers
  • Fort Hagen Holdouts
  • Salvage Crew Nine
  • Apex Predators
  • The Good Samaritans
  • Lonestar Caravans
  • Vault 95 Survivors Circle
  • The Dregs
  • Boulder Dome Scientists
  • The Atomic Pioneers
  • Hangar 18 Militia
  • Black Flag Raiders
  • Pumpkin Hollow Settlers
  • The Turncoats
  • Smokestack Union
  • New Eden Cultists
  • Blackwater Marines
  • Mudflats Scavengers
  • The Rubble Lords
  • Garrison of Fort Constantine
  • Wrecking Crew
  • The Guiding Light
  • Greenbelt Farmers Alliance
  • Sierra Madre Seekers
  • The Ravagers
  • Daughters of the Harvest
  • Bunker Hill Traders
  • The Ninth Circle
  • Desert Fathers Monastery
  • Glow Valley Militia
  • The Cleavers
  • Outpost Zimonja Survivors
  • Diesel Dogs
  • Pilgrims of the Silent Bomb
  • Old Olney Exiles
  • The Forgemasters
  • Lamplight Council
  • Shoreline Company
  • Breakwater Brotherhood
  • Red Sky Cult
  • Scrapyard Senate
  • Vultures of Vegas
  • Hudson Valley Reclaimers
  • The Lockstep
  • Nuclear Family Reunion
  • Ember Road Raiders
  • Settlers of Abernathy
  • The Hardhats
  • Graveyard Shift
  • Chained Choir
  • Midland Freeholders
  • Sons of Megaton
  • The Railbreakers
  • Starlight Drive-In Collective
  • The Grim Prospectors
  • Wardens of the Glowing Sea
  • Iron Brahmin Company
  • Clan Redwater
  • The Bomb Squad
  • Mutant Hound Riders
  • Paradise Valley Pact
  • The Stiffs
  • Atomic Frontier Company
  • Wreckage Wardens
  • Cathedral Hill Militia
  • Rust Vein Miners
  • The Haymakers
  • Sugar Bombs Syndicate
  • Fellowship of the Vault
  • The Wastrels
  • Kingsport Privateers
  • Trenchtown Volunteers
  • Lake Mead Water Board
  • Black Rose Society
  • Ashes of Anchorage
  • Mercy Hill Hospitallers
  • The Spitfires
  • Highland Free Militia
  • Gristle Gang
  • Boot Hill Regulators
  • Dry Gulch Tribe
  • Cold River Caravan
  • Brass Lantern Society
  • Zion Valley Pilgrims
  • Acolytes of the Mushroom Cloud
  • The Prowlers
  • Firewatch Brigade
  • Serenity Falls Settlers
  • The Nightstalkers
  • Grand Canyon Tollmen
  • The Rust Pirates
  • Pier Nine Smugglers
  • Tin Can Alley Gang
  • The Blackouts
  • Steelworkers Remnant Local 12
  • Dogtown Strays

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