RPG Stat Name Generator

Attributes, pools and combat numbers for any game

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Generate names for the stats of a game: core attributes like Might, Finesse and Wits, pools like Mana, Sanity and Adrenaline, combat numbers like Critical Chance and Armor Penetration, and genre stats from Hull Integrity to Tire Wear.

About RPG stat names

A stat is anything on a character sheet that takes a number or fills a bar, and its name does more work than it seems. Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma, the six ability scores of Dungeons & Dragons, set the pattern most RPGs still follow, but renaming them is a fast way to give a game its own voice. Might, Finesse and Wits read as lean and modern; Brawn, Moxie and Gumption read as pulp; Honor, Corruption and Renown tell players what the setting cares about before a rule is explained.

The 1,000 names here are mixed from every layer of a stat screen: core attributes and their synonyms, body, mind, social and magic stats, resource pools such as Mana, Sanity and Adrenaline, derived combat numbers such as Critical Chance, Armor Penetration and Lifesteal, and defenses and resistances. Genre sets cover sci-fi (Hull Integrity, Reactor Output), survival (Hunger, Warmth), racing (Downforce, Tire Wear), sports, life sims and strategy games, and a small share are trained skill ratings such as Stealth and Lockpicking.

Good stat names are short, easy to tell apart at a glance and clear about what improves when the number goes up. Pick a set whose words share one register, and reroll until the whole sheet sounds like the same game.

How to choose RPG stat names

  • Decide how many core stats you need before naming them. Three (Body, Mind, Soul) plays fast, six is the familiar tabletop spread, and anything past eight needs names that are very easy to tell apart.
  • Give each core stat a different first letter so abbreviations never collide on a HUD. Might, Finesse, Wits and Resolve shorten cleanly, while Strength, Stamina and Speed fight over the same letters.
  • Name pools after what the player spends. Rage, Focus, Heat and Breath each suggest how the bar fills and empties without a tooltip.
  • Keep derived stats literal. Critical Chance, Reload Speed and Carry Weight explain themselves; save the flavor words for the handful of attributes players see on every screen.
  • Let one setting stat carry the theme. A single meter such as Humanity, Notoriety or Cabin Fever says more about a game than renaming every attribute.

Frequently asked questions

What are good names for RPG stats?

For core attributes, short words with clear meanings work best: Might, Vigor, Finesse, Wits, Resolve and Presence make a complete six-stat set. For more character, try Brawn, Grit, Moxie, Savvy, Nerve and Charm. Both sets are in the list alongside pools, combat stats and resistances.

What is the difference between an attribute, a resource pool and a derived stat?

An attribute is a base number that describes the character, such as Strength or Wits. A resource pool is a bar that is spent and refilled during play, such as Mana, Stamina or Sanity. A derived stat is worked out from other values or from gear, such as Evasion, Armor Penetration or Carry Weight. The list covers all three.

How many stats should a game have?

It depends on how much each number has to do. Many tabletop games use four to six core attributes and derive the rest from them, while action RPGs and loot games often show a dozen or more derived stats such as Attack Speed, Critical Damage and Cooldown Reduction. Start small and add a stat only when it creates a real choice in a build.

Are there stat names for games that are not fantasy RPGs?

Yes. There are sets for sci-fi (Hull Integrity, Sensor Range, Cyberware Capacity), survival (Hunger, Thirst, Warmth), racing (Top Speed, Handling, Downforce), sports (Pace, Ball Control, Serve Power), life sims (Hygiene, Friendship) and strategy games (Morale, Unrest, Research Rate).

More like this

All 1,000 RPG stat names

This is the complete list the generator above draws its random batches from, sorted A to Z and grouped by first letter.

Plain text, one name per line.

A: 62 names

  • Ability Points
  • Acceleration
  • Accuracy
  • Acrobatics
  • Action Points
  • Acuity
  • Acumen
  • Adrenaline
  • Aerodynamics
  • Aether
  • Affection
  • Affinity
  • Aggression
  • Aggro Radius
  • Agility
  • Aim Speed
  • Aim Stability
  • Air Control
  • Air Supply
  • Alchemy
  • Alert Level
  • Alertness
  • Allure
  • Altitude Tolerance
  • Ambition
  • Ammo Count
  • Ammo Reserve
  • Analysis
  • Animal Handling
  • Appeal
  • Appearance

A, continued

  • Appetite
  • Appraisal
  • Approval
  • Aptitude
  • Arcana
  • Arcane Insight
  • Arcane Power
  • Archery
  • Ardor
  • Area Damage
  • Arm Strength
  • Armor
  • Armor Class
  • Armor Penetration
  • Armor Shred
  • Army Morale
  • Army Size
  • Ascension Rank
  • Attack
  • Attack Power
  • Attack Range
  • Attack Speed
  • Attention to Detail
  • Attribute Points
  • Attunement
  • Audacity
  • Augment Tolerance
  • Aura
  • Authority
  • Avoidance
  • Awareness

B: 55 names

  • Backbone
  • Backhand
  • Backstab Damage
  • Balance
  • Ball Control
  • Ball Handling
  • Bandwidth
  • Bargaining Power
  • Barrier
  • Bartering
  • Base Damage
  • Base Running
  • Battery
  • Bearing
  • Beauty
  • Biomass
  • Birth Rate
  • Bleed Chance
  • Bleed Rate
  • Blessing Strength
  • Blight
  • Block Chance
  • Block Strength
  • Blocking
  • Blood Pool
  • Bloodline
  • Bloodlust
  • Body
  • Body Mass
  • Body Temperature
  • Bond
  • Bone Density
  • Book Smarts
  • Boost
  • Border Tension
  • Boredom
  • Bounty
  • Brains
  • Brake Bias
  • Brake Wear
  • Braking
  • Bravado
  • Brawn
  • Break Gauge
  • Breath
  • Breath Control
  • Breeding Potential
  • Brilliance
  • Buff Duration
  • Build Speed
  • Bulk
  • Bullet Drop
  • Bunting
  • Burst Damage
  • Burst Gauge

C: 98 names

  • Cabin Fever
  • Cafe Rating
  • Calm
  • Calories
  • Camouflage
  • Candor
  • Capacitor Charge
  • Career Level
  • Cargo Capacity
  • Carry Weight
  • Cast Speed
  • Cast Time
  • Catch Rate
  • Catching
  • Channeling
  • Charisma
  • Charm
  • Chassis Strength
  • Chivalry
  • Chrome
  • Chutzpah
  • Clarity
  • Cleanliness
  • Cleverness
  • Climb Rate
  • Climb Speed
  • Climb Stamina
  • Cloak Duration
  • Closeness
  • Clout
  • Clues
  • Clutch
  • Cold Tolerance
  • Collateral Damage
  • Colonist Mood
  • Colony Wealth
  • Combat Rating
  • Combo Length
  • Combo Meter
  • Comeliness
  • Comfort
  • Command
  • Commerce
  • Common Sense
  • Companion Affinity
  • Companion Approval
  • Compassion
  • Composure
  • Comprehension

C, continued

  • Concealment
  • Concentration
  • Conditioning
  • Confidence
  • Connections
  • Conscience
  • Consistency
  • Constitution
  • Contact Hitting
  • Contacts
  • Contamination
  • Cooking
  • Cool Factor
  • Coolant Level
  • Cooldown Reduction
  • Coolness
  • Coordination
  • Core Temperature
  • Cornering
  • Corporate Standing
  • Corruption
  • Counter Damage
  • Courage
  • Cover Rating
  • Coverage
  • Crafting Quality
  • Crafting Speed
  • Creativity
  • Credibility
  • Crew Capacity
  • Crew Loyalty
  • Crew Morale
  • Crime Rate
  • Critical Chance
  • Critical Damage
  • Critical Multiplier
  • Crop Quality
  • Crossing
  • Crowd Appeal
  • Crowd Control Reduction
  • Cruelty
  • Cultivation
  • Culture
  • Cunning
  • Curiosity
  • Curse Potency
  • Customer Satisfaction
  • Cuteness
  • Cyberware Capacity

D: 50 names

  • Damage Falloff
  • Damage Over Time
  • Damage Per Second
  • Damage Reduction
  • Damage Threshold
  • Dampness
  • Dao Comprehension
  • Daring
  • Dash Cooldown
  • Dash Distance
  • Debt
  • Deception
  • Decor Score
  • Deduction
  • Defending
  • Defense
  • Deflection
  • Deftness
  • Despair
  • Destiny
  • Detection Meter
  • Detection Range
  • Devotion
  • Dexterity
  • Dignity
  • Diplomacy
  • Diplomatic Weight
  • Discipline
  • Disease Resistance
  • Disguise
  • Divinity
  • Dodge Chance
  • Dodge Frames
  • Dominion
  • Doom
  • Downforce
  • Drag
  • Draw Speed
  • Dread
  • Dread Reputation
  • Dribbling
  • Drift
  • Drift Angle
  • Drive
  • Driver Skill
  • Driving Distance
  • Drone Capacity
  • Drone Control
  • Drop Rate
  • Durability

E: 38 names

  • Edge
  • Education
  • Effective Range
  • Ego
  • Elan
  • Elegance
  • Elemental Affinity
  • Eloquence
  • EMP Resistance
  • Empathy
  • Employment
  • Enchanting
  • Enchantment Capacity
  • Encounter Rate
  • Encryption Strength
  • Encumbrance Limit
  • Endurance
  • Energy
  • Energy Shield
  • Engine Temperature
  • Engine Wear
  • Engineering
  • Entrenchment
  • Environment
  • Erudition
  • Espionage
  • Essence
  • Esteem
  • Etiquette
  • Evasion
  • Evolution Progress
  • Execute Threshold
  • Exhaustion
  • Experience
  • Experience Gain
  • Expertise
  • Exposure
  • Eyesight

F: 60 names

  • Face
  • Faith
  • Fame
  • Familiar Bond
  • Family Ties
  • Farm Level
  • Fashion Sense
  • Fate
  • Fatigue
  • Favor
  • Favors Owed
  • Fear
  • Fear Resistance
  • Ferocity
  • Fertility
  • Fervor
  • Field of View
  • Fielding
  • Finesse
  • Finishing
  • Fire Affinity
  • Fire Rate
  • Fire Resistance
  • Firewall
  • First Aid
  • First Impression
  • First Touch
  • Fishing
  • Fitness
  • Flair
  • Flashlight Battery
  • Flavor
  • Flee Chance
  • Fleet Capacity
  • Flexibility
  • Focus
  • Followers
  • Food Freshness
  • Food Stores
  • Footing
  • Footwork
  • Foraging
  • Force of Personality
  • Forehand
  • Form
  • Fortification Level
  • Fortitude
  • Fortune
  • Frame Integrity
  • Free Throw
  • Frenzy
  • Freshness
  • Friendship
  • Frost Resistance
  • Frostbite Risk
  • Fuel
  • Fuel Economy
  • Fuel Load
  • Fun
  • Fury

G: 34 names

  • Gardening
  • Garrison
  • Gathering Speed
  • Gathering Yield
  • Gear Ratio
  • Gear Score
  • Gene Stability
  • Generosity
  • Genius
  • Glamour
  • Glide Time
  • Glory
  • Goalkeeping
  • Gold Find
  • Gold Per Turn
  • Goodwill
  • Grace
  • Grapple Range
  • Gravitas
  • Gravity Tolerance
  • Greed
  • Grip
  • Grip Strength
  • Grit
  • Growth Rate
  • Growth Stage
  • Grudge
  • Guard
  • Guile
  • Guilt
  • Gumption
  • Gunnery
  • Gusto
  • Guts

H: 50 names

  • Hacking
  • Hand Speed
  • Hand-Eye Coordination
  • Handiness
  • Handling
  • Handling Speed
  • Happiness
  • Hardiness
  • Hardness
  • Harvest Yield
  • Haste
  • Heading
  • Headshot Multiplier
  • Healing Power
  • Healing Received
  • Health
  • Health Regeneration
  • Healthcare
  • Hearing
  • Heart
  • Heat
  • Heat Capacity
  • Heat Dissipation
  • Heat Tolerance
  • Heatstroke Risk
  • Heft
  • Herbalism
  • Heresy
  • Heritage
  • Hero Points
  • Heroism
  • Hip Fire Accuracy
  • Hit Chance
  • Hit Points
  • Holy Power
  • Home Value
  • Honesty
  • Honor
  • Hope
  • Horsemanship
  • Horsepower
  • Housing
  • Hubris
  • Hull Integrity
  • Humanity
  • Humor
  • Hunger
  • Hustle
  • Hydration
  • Hygiene

I: 27 names

  • Imagination
  • Immunity
  • Impact
  • Implant Slots
  • Income
  • Industry
  • Infamy
  • Infection
  • Influence
  • Ingenuity
  • Initiative
  • Inner Strength
  • Innocence
  • Insight
  • Inspiration
  • Instinct
  • Insulation
  • Intellect
  • Intelligence
  • Interceptions
  • Intimidation
  • Intrigue
  • Intrusion
  • Intuition
  • Inventory Slots
  • Investigation
  • Item Level

J: 5 names

  • Job Performance
  • Judgment
  • Jump Height
  • Jump Range
  • Jumping

K: 10 names

  • Karma
  • Ki
  • Kick Accuracy
  • Kick Power
  • Killing Intent
  • Kindness
  • Knightly Virtue
  • Knockback Force
  • Knockback Resistance
  • Knowledge

L: 34 names

  • Land Value
  • Leadership
  • Leads
  • Leap Distance
  • Learning Speed
  • Legitimacy
  • Lethality
  • Level
  • Leverage
  • Life Support
  • Lifesteal
  • Lifting Power
  • Light Level
  • Lightning Resistance
  • Likability
  • Limberness
  • Limit Gauge
  • Lineage
  • Literacy
  • Livestock Happiness
  • Load Limit
  • Lock-On Time
  • Lockpicking
  • Logic
  • Loneliness
  • Long Shots
  • Loot Find
  • Loot Quality
  • Lore
  • Lore Exposure
  • Loyalty
  • Lucidity
  • Luck
  • Lung Capacity

M: 53 names

  • Madness
  • Magazine Size
  • Magic Damage
  • Magic Defense
  • Magic Find
  • Magical Aptitude
  • Magnetism
  • Mana
  • Mana Efficiency
  • Mana Regeneration
  • Maneuverability
  • Manpower
  • Marking
  • Marksmanship
  • Martial Renown
  • Mastery
  • Mastery Rank
  • Match Fitness
  • Medicine
  • Melancholy
  • Melee Damage
  • Memory
  • Memory Slots
  • Menace
  • Mental Fortitude
  • Mental Health
  • Mental Stamina
  • Merchant Discount
  • Mercy
  • Mettle
  • Might
  • Milk Quality
  • Mind
  • Miracle Chance
  • Mischief
  • Mitigation
  • Mobility
  • Mojo
  • Momentum
  • Monster Rank
  • Mood
  • Morale
  • Mount Speed
  • Mount Stamina
  • Movement Points
  • Movement Speed
  • Moxie
  • Multistrike Chance
  • Muscle
  • Mutation Level
  • Muzzle Velocity
  • Mysticism
  • Mystique

N: 16 names

  • Nanite Count
  • Natural Armor
  • Natural Healing
  • Navigation
  • Neatness
  • Nerve
  • Net Presence
  • Net Worth
  • Neural Load
  • Nightmare Level
  • Nimbleness
  • Nitro
  • Noble Rank
  • Noise
  • Notoriety
  • Nutrition

O: 17 names

  • Oath Strength
  • Obedience
  • Observation
  • Obsession
  • Occult Knowledge
  • Off-Road Rating
  • Offense
  • Opinion
  • Organization
  • Outlaw Rating
  • Overall Rating
  • Overclock Limit
  • Overdrive Gauge
  • Overheat Meter
  • Overshield
  • Overtaking
  • Oxygen

P: 82 names

  • Pace
  • Pack Space
  • Pack Weight
  • Pain
  • Pain Tolerance
  • Panache
  • Panic
  • Parry Chance
  • Parry Window
  • Party Morale
  • Party Size
  • Passing
  • Passive Perception
  • Patience
  • Pattern Sense
  • Penetration
  • Perception
  • Performance
  • Perk Points
  • Persuasion
  • Pet Happiness
  • Pet Loyalty
  • Physical Damage
  • Physical Defense
  • Physicality
  • Physique
  • Pickpocketing
  • Pickup Radius
  • Pierce Count
  • Piety
  • Pilot Sync
  • Piloting
  • Pit Stop Speed
  • Pitch Control
  • Pitch Movement
  • Pitch Velocity
  • Planning
  • Plate Discipline
  • Playfulness
  • Pluck
  • Plunder

P, continued

  • Poise
  • Poise Damage
  • Poise Recovery
  • Poison Resistance
  • Pollution
  • Popularity
  • Population
  • Positioning
  • Posse Size
  • Posture
  • Potential
  • Power
  • Power Cells
  • Power Control
  • Power Draw
  • Power Hitting
  • Power Supply
  • Precision
  • Presence
  • Presentation
  • Prestige
  • Pride
  • Problem Solving
  • Proc Chance
  • Processing Power
  • Production
  • Proficiency
  • Projectile Count
  • Projectile Speed
  • Protection
  • Prowess
  • Prudence
  • Psi Rating
  • Psionic Strength
  • Psyche
  • Psychic Power
  • Public Order
  • Public Trust
  • Punch Power
  • Purity
  • Putting

Q: 3 names

  • Qi
  • Quick Thinking
  • Quickness

R: 58 names

  • Race Pace
  • Racecraft
  • Radiation Dose
  • Radiation Resistance
  • Rage
  • Raid Threat
  • Ranged Damage
  • Rank
  • Rapport
  • Rare Drop Chance
  • Rarity
  • Rations
  • Reach
  • Reaction Time
  • Reactor Output
  • Reason
  • Rebounding
  • Recall
  • Recipe Mastery
  • Recoil
  • Recoil Control
  • Recovery Frames
  • Recovery Rate
  • Redline
  • Refinement
  • Refining Efficiency
  • Reflect Damage
  • Reflex Saves
  • Reflexes
  • Relations
  • Relaxation
  • Reload Speed
  • Renown
  • Repair Skill
  • Reputation
  • Research Rate
  • Resilience
  • Resolve
  • Resonance
  • Resource Cost
  • Respawn Timer
  • Respect
  • Rest
  • Restaurant Stars
  • Revive Speed
  • Ride Height
  • Ritual Skill
  • Robustness
  • Roll Rate
  • Romance
  • Room Comfort
  • Rot
  • Route Running
  • Royal Favor
  • Ruggedness
  • Rumor
  • Rune Slots
  • Ruthlessness

S: 138 names

  • Sail Power
  • Sanitation
  • Sanity
  • Sass
  • Satiety
  • Saving Throw
  • Savvy
  • Scan Strength
  • Scandal
  • Scent
  • Scent Trail
  • Scholarship
  • School Grades
  • Science
  • Scope Sway
  • Sea Legs
  • Secret Identity Risk
  • Sect Contribution
  • Self-Control
  • Sensor Range
  • Serve Accuracy
  • Serve Power
  • Shadow Affinity
  • Shadow Resistance
  • Shame
  • Shelter Rating
  • Shield Capacity
  • Shield Recharge
  • Shield Strength
  • Shift Speed
  • Shock
  • Shock Absorption
  • Shooting
  • Shop Reputation
  • Shot Accuracy
  • Shot Blocking
  • Shot Power
  • Showmanship
  • Shyness
  • Sickness
  • Sidekick Bond
  • Siege Progress
  • Sight Range
  • Signal Strength
  • Signature Radius
  • Silent Movement

S, continued

  • Sin
  • Sincerity
  • Sinew
  • Sleep Debt
  • Sleight of Hand
  • Slide Distance
  • Slipstream Bonus
  • Smarts
  • Smithing
  • Sneak Attack Bonus
  • Social
  • Social Standing
  • Soil Quality
  • Sorcery
  • Sorrow
  • Soul
  • Soul Power
  • Sound Radius
  • Spatial Sense
  • Special Defense
  • Speed
  • Spell Critical
  • Spell Duration
  • Spell Haste
  • Spell Penetration
  • Spell Potency
  • Spell Power
  • Spell Range
  • Spell Resistance
  • Spell Slots
  • Spellcraft
  • Spirit
  • Spirit Energy
  • Spite
  • Splash Radius
  • Spoilage Rate
  • Spread
  • Sprint
  • Spy Network
  • Squad Cohesion
  • Stability
  • Stage Presence
  • Stagger Bar
  • Stagger Power
  • Stagger Threshold
  • Stamina

S, continued

  • Stamina Regeneration
  • Star Rating
  • Status
  • Status Chance
  • Status Immunity
  • Staying Power
  • Steadiness
  • Steals
  • Stealth
  • Steam Pressure
  • Steering Response
  • Stewardship
  • Stockpile
  • Stoicism
  • Storm Affinity
  • Stoutness
  • Strategy
  • Street Cred
  • Street Smarts
  • Streetwise
  • Strength
  • Stress
  • Stride
  • Stun Chance
  • Stun Duration
  • Sturdiness
  • Style
  • Summon Duration
  • Summon Limit
  • Summoning Power
  • Super Meter
  • Supplies
  • Supply Limit
  • Supply Lines
  • Survival
  • Suspension
  • Suspicion
  • Swagger
  • Swap Speed
  • Sway
  • Swiftness
  • Swim Speed
  • Swing Speed
  • Swordsmanship
  • Synergy
  • System Stability

T: 57 names

  • Tackling
  • Tact
  • Tactics
  • Talent
  • Tameness
  • Targeting Speed
  • Taunt Strength
  • Tax Rate
  • Team Chemistry
  • Teamwork
  • Tech Level
  • Technique
  • Temperance
  • Tempo
  • Temporary Hit Points
  • Tenacity
  • Tension
  • Thermal Resistance
  • Thews
  • Thirst
  • Thorns
  • Threat Generation
  • Threat Level
  • Three-Point Shooting
  • Throw Accuracy
  • Throw Power
  • Throwing Arm
  • Thruster Power
  • Tidiness
  • Tire Grip
  • Tire Management
  • Tire Pressure
  • Tire Temperature
  • Tire Wear
  • Tool Durability
  • Top Speed
  • Torque
  • Toughness
  • Town Rank
  • Toxicity
  • Tracking
  • Tracking Speed
  • Traction
  • Trade Routes
  • Trade Value
  • Trail Sense
  • Training Points
  • Trap Disarming
  • Trapping
  • Treasury
  • Tribute
  • True Damage
  • Trust
  • Turbo Pressure
  • Turn Radius
  • Turn Rate
  • Turn Speed

U: 4 names

  • Unarmed Combat
  • Unrest
  • Upgrade Slots
  • Upkeep

V: 13 names

  • Valor
  • Vengeance
  • Versatility
  • Verve
  • Victory Points
  • Vigilance
  • Vigor
  • Vim
  • Virtue
  • Visibility
  • Vision
  • Vitality
  • Volley

W: 33 names

  • Walk Speed
  • Wall Strength
  • Wanderlust
  • Wanted Level
  • War Exhaustion
  • War Score
  • Ward
  • Warmth
  • Warp Range
  • Water Purity
  • Water Supply
  • Watering Range
  • Waterproofing
  • Weapon Condition
  • Weapon Damage
  • Weapon Hardpoints
  • Weight
  • Weight Balance
  • Wet Grip
  • Whimsy
  • Wildness
  • Willpower
  • Wind Protection
  • Wisdom
  • Wits
  • Wonder
  • Work Ethic
  • Work Rate
  • Workforce
  • Wound Points
  • Wound Severity
  • Wound Threshold
  • Wyrd

Z: 3 names

  • Zeal
  • Zero-G Training
  • Zest