Continent Name Generator
Landmass names for maps, atlases, and epic settings
Tap a name to copy itPress Space for a new batch500 names in this generator
Generate continent names that belong at the top of a fantasy map: classical Latin and Greek forms like Australis and Thalassia, evocative English compounds like the Sundering Coast, and original single-word landmasses such as Vaeloria and Kesh. Includes real geological supercontinents for hard-science worlds.
About continent names
Real continent names are surprisingly plain once you translate them. Asia and Europe probably come from Akkadian words for sunrise and sunset; Australia is Latin for "southern land"; Antarctica means "opposite the bear", the northern constellation; and America honours a mapmaker's first name. Geologists continue the tradition with Gondwana (a region of India), Laurasia (Laurentia plus Eurasia), and Rodinia (Russian for "motherland"). The lesson for worldbuilders is that continents get simple, sweeping names, often from a direction, a discoverer, or a founding myth, and the grandeur comes from age rather than syllables.
The list above works in several registers. Original single-word continents such as Vaeloria, Kesh, and Thessamar are built to sit comfortably beside kingdom and city names in the same tongue. Latin and Greek forms (Australis, Hesperia, Terra Incognita) suit scholarly or classical worlds. English descriptive names (the Sundering Coast, the Frostmarch, Eastreach) work well when the continent is named by settlers from elsewhere. Legendary and mythic lands like Meropis, Kumari Kandam, and Jambudvipa are drawn from real traditions and are excellent inspiration for a world's older cartography.
When you name continents, keep them short and phonetically distinct from one another. If your world has Vaeloria and Vindaris side by side, readers will mix them up; Vaeloria and Kesh they will not.
Tips for choosing a name
- Use no more than two or three syllables for the main continents; long names go on the map once and become tiresome in prose.
- Make continents sound different from each other (hard vs. soft consonants, different vowels) since they are usually named by different peoples.
- Give a continent an old name and a common name, e.g. scholars say Hesperia while sailors say the Long Shore.
- Directional names (Australis, Eastreach) imply a centre of civilization that did the naming; decide where that centre is.
- For science-fiction worlds, borrow the geological style: two syllables ending in -ia or -land, such as Amasia or Zealandia.
Frequently asked questions
How did the real continents get their names?
Europe and Asia likely derive from Semitic words for sunset and sunrise. Africa comes from a Latin name for a Berber people near Carthage. America is named for Amerigo Vespucci, Australia means southern land, and Antarctica means opposite the Arctic, itself named for the Great Bear constellation.
What makes a good fantasy continent name?
Short, easy to say, and distinct from your other continents. Names like Westeros, Tamriel, and Faerûn are all two or three syllables with one memorable stressed vowel. Avoid apostrophes and avoid names that end the same way as your kingdoms, so readers can tell scale at a glance.
Can I use real supercontinent names like Gondwana or Pangaea?
Yes. Geological names are not trademarked and appear in many games and novels. Be aware that they carry a scientific, prehistoric flavour, which is ideal for hard sci-fi or deep-time settings but may feel out of place in high fantasy.
How many continents should a fantasy world have?
Most successful settings focus on one main continent and mention one to three others as distant or unexplored. Naming a dozen continents dilutes each of them; it is better to name a few well and leave the edges of the map labelled Terra Incognita.
All 500 continent names
Browse the full list
- Vaeloria
- Kesh
- Orindal
- Thessamar
- Ardenne
- Sulvaris
- Ilmaren
- Cathmoor
- Nyrath
- Eshara
- Belgaroth
- Tirandel
- Vashkar
- Ossoria
- Quennar
- Halvarra
- Zemira
- Corvane
- Lethmar
- Anduril
- Sarkona
- Wendmoor
- Ithilan
- Braevar
- Tessany
- Kordath
- Ulmere
- Vindaris
- Ashkelon
- Rhoswen
- Meridia
- Torvald
- Aurelith
- Nemoria
- Calderra
- Yseult
- Draymoor
- Ferrand
- Sethys
- Oromir
- Ellonde
- Kastria
- Vorenthal
- Amaranth
- Selkir
- Marrowind
- Ostmark
- Caldera Major
- Australis
- Borealis
- Occidens
- Oriens
- Meridies
- Ultima Thule
- Terra Incognita
- Terra Australis
- Terra Magna
- Terra Nullius
- Magna Silva
- Thalassia
- Hesperia
- Eoia
- Notia
- Arctica
- Antarktos
- Mesogaia
- Hyperborea
- Atlantia
- Lemuria
- Gondwana
- Laurasia
- Pangaea
- Rodinia
- Columbia
- Kenorland
- Vaalbara
- Pannotia
- Avalonia
- Baltica
- Siberia Prime
- Zealandia
- Kerguelen
- Amasia
- Novopangaea
- Pangaea Ultima
- The Northern Reach
- The Sundering Coast
- The Shattered Lands
- The Broken Crescent
- The Long Shore
- The Sunward Lands
- The Frostmarch
- The Verdant Sprawl
- The Great Interior
- The Twin Continents
- The Sea-Wrought Lands
- The Old World
- The New World
- The Far Continent
- The Lost Continent
- The Drowned Continent
- The Middle Lands
- The Southern Wastes
- The Emerald Continent
- The Iron Continent
- The Ash Continent
- The Silent Continent
- The Continent of Dawn
- The Continent of Dusk
- Eastreach
- Westmarch
- Northhold
- Southrend
- Farhold
- Highland Marches
- Greatland
- Widelands
- Broadmere
- Vastheim
- Sunderland
- Everland
- Windmark
- Stormreach
- Frostgard
- Emberland
- Duskmere
- Dawnshore
- Riverlands
- Lakelands
- Grasslands of Kir
- Steppes of Var
- Great Plains of Amun
- Ashen Plains
- Kalador
- Ephyra
- Tanaros
- Nubara
- Sahel-Kor
- Zamandi
- Ithaka Magna
- Kandara
- Xiandu
- Ryujin Islands
- Yamatai
- Anahuac
- Tawantin
- Turtle Island
- Aztlan
- Cíbola
- Kumari Kandam
- Mu
- Ys
- Meropis
- Antillia
- Hy-Brasil
- Thule
- Buyan
- Shambhala
- Agartha
- Jambudvipa
- Uttarakuru
- Bharatavarsha
- Kur
- Dilmun
- Aaru
- Erythia
- Ogygia
- Scheria
- Aeaea
- Panchaia
- Taprobane
- Serica
- Cattigara
- Bergelmir
- Jotunmark
- Vanaheim
- Alfheimr
- Ríoluna
- Aster Major
- Cassiel
- Orivane
- Tal-Ashar
- Nem-Kadesh
- Uruk-Var
- Zin-Athra
- Aldemar
- Brennoch
- Caelith
- Dorvane
- Elandris
- Farrowen
- Galdoria
- Harrowyn
- Ismere
- Jorvath
- Kelmoria
- Lorranth
- Morvaine
- Nessareth
- Ostrevan
- Pellagor
- Quorath
- Rhunmar
- Sylvarra
- Tarquenne
- Ulthar
- Vessamir
- Wyrmond
- Xandria
- Yorvath
- Zaldur
- Amberlyn
- Baskarn
- Cindral
- Dravenmoor
- Erathia
- Fenwald
- Ghallor
- Hesmere
- Ithraeya
- Jarnovar
- Kaldrith
- Luthenar
- Maerath
- Norvend
- Oskarra
- Pallenor
- Ravengard
- Sorrenth
- Thurmond
- Uvenna
- Valdrasil
- Wenlore
- Ysandre
- Zephyria
- Ashvarr
- Bellorien
- Coranthe
- Dunmarrow
- Ellisar
- Fjornholm
- Garanth
- Halloway
- Ionara
- Kessandria
- Lyrandel
- Marrovar
- Nethamir
- Orsanne
- Perrivane
- Quillith
- Rossmere
- Sarandor
- Tavarrin
- Ulmoria
- Varkand
- Wintermarch
- Yaldris
- Zorande
- Anvarr
- Brithmoor
- Cordelan
- Dessarine
- Eskavar
- Ferrowyn
- Gwynmark
- Holmgard
- Ivandale
- Karrisar
- Lonmere
- Myrrenar
- Nolvath
- Ostrogar
- Pendrasil
- Ryvenn
- Sethmarra
- Tolvaren
- Uskarra
- Vhaldris
- Weylorn
- Yrsholt
- Zamorath
- Arkalon
- Belisande
- Cimmar
- Dolvenar
- Ebronne
- Faelmoor
- Grennoch
- Havara
- Ilsimar
- Jendara
- Kalvoreth
- Lissandor
- Melgarrow
- Nyxarra
- Ovarrin
- Pyrandel
- Rothgar
- Silmoria
- Tessendral
- Umbragar
- Vaskarra
- Wolmere
- Ythrand
- Zenobar
- Astrakhaal
- Borvenholt
- Caldriss
- Durvane
- Enathor
- Fyrland
- Ganmara
- Hollovar
- Iskandel
- Jhorvenne
- Kirrasand
- Lomarrin
- Mavendral
- Neskarra
- Oldarrow
- Parthenor
- Rivenmark
- Selkirath
- Torvenne
- Ulvarris
- Verrenhold
- Wistmere
- Yssaroth
- Zerath
- Aequoria
- Septentrio
- Auster
- Favonia
- Solaris Terra
- Terra Nova
- Terra Umbrosa
- Terra Ferrea
- Terra Glacialis
- Terra Viridis
- Terra Perdita
- Terra Ultima
- Terra Prima
- Insula Magna
- Continens Maior
- Continens Minor
- Continens Media
- Orbis Novus
- Orbis Antiquus
- Ultima Australis
- Ultima Borealis
- Litus Longum
- Litus Aureum
- Regnum Solis
- Regnum Lunae
- Magna Palus
- Magna Terra
- Occidentalis
- Orientalis
- Septentrionalis
- Meridionalis
- Hyperaustralis
- Hypernotia
- Aeolia
- Doria
- Boreia
- Euria
- Chthonia
- Gaia Prima
- Ourania
- Pontia
- Nesoia
- Petraia
- Xeria
- Hydria
- Pyria
- Aitheria
- Selenia
- Helioria
- Astraea
- Erebia
- Nyxia
- Chronia
- Thanatia
- Oceania Prima
- Thule Australis
- Cisthule
- Transthule
- Antipodea
- Ecumene
- Anoikumene
- The Eastern Reach
- The Western Shelf
- The Northern Wastes
- The Great Southern Land
- The Great Northern Land
- The Sunless Continent
- The Sunlit Continent
- The Burning Continent
- The Sleeping Continent
- The Hollow Continent
- The Broken Continent
- The Wandering Continent
- The Forgotten Continent
- The Forbidden Continent
- The Endless Continent
- The Elder Continent
- The First Land
- The Last Land
- The Long Land
- The Land Across the Water
- The Land Under the Wave
- The Land Beyond the Ice
- The Land Behind the Wind
- The Land of the Setting Sun
- The Land of the Long Night
- The Land of Salt
- The Land of Ash
- The Land of Bones
- The Land of Giants
- The Land of the Dead
- The Crescent Lands
- The Ring Continent
- The Spine of the World
- The Backbone Continent
- The Anvil Lands
- The Cauldron Lands
- The Sundered Isles
- The Shield Lands
- The Hammer Lands
- The Horn of the World
- The Heel of the World
- The Roof of the World
- The Floor of the World
- The Edge of the World
- The Rim Lands
- The Hinterlands
- The Marchlands
- Nearshore
- Farshore
- Northmark
- Westhold
- Southreach
- Midland
- Underland
- Outland
- Farland
- Highreach
- Vorthane
- Ellemir
- Skarnholt
- Iridane
- Ossenmark
- Tal-Vashen
- Kir-Ambra
- Nemuth-Sar
- Wyrdholm
- Sethranor
- Quelmarra
- Ithvane
- Corrivar
- Lunavaris
- Meskaroth
- Ophirune
- Baraskol
- Tessalune
- Terra Serena
- Terra Cinerea
- Terra Silvana
- Litus Nigrum
- Insula Perdita
- Continens Aurora
- Mare Terrarum
- Australis Minor
- Borealis Nova
- Ampelia
- Lithoria
- Anemoia
- Kymatia
- Chrysia
- Ombria
- Thermaia
- The Cradle Lands
- The Saltwaste Continent
- The Cindershelf
- The Drowned Reach
- The Amber Expanse
- The Thunder Coast
- The Ivory Steppes
- The Bleached Continent
- The Weeping Lands
- The Continent of Mirrors
- The Continent of Storms
- The Continent of Chains
- Glimmerhold
- Thornreach
- Ashenmoor
- Coldmarch
- Brackenholt
- Gallowmere
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