Underground City Name Generator

Names for cities carved beneath the earth

Places & Geography500 curated namesUpdated Free · no sign-up

Tap a name to copy it500 names in this generator

Generate underground city names for fantasy settlements, dwarven and drow holds, post-apocalyptic vaults and sci-fi arcologies. Names range from descriptive English (Deepholm, The Lantern Warrens) to Turkish, Norse, Latin and Dwarvish-flavored holds.

About underground city names

Real underground cities are named for the hole that made them. Derinkuyu in Cappadocia means 'deep well'; Coober Pedy's opal miners live in 'dugouts'; Montreal calls its tunnels simply the Underground City, and the Cold War left behind bunkers with numbers and code words rather than names. Mining language supplies another layer: shaft, adit, stope, drift, gallery, winze and headframe are all real terms, and a town called Crosscut or Headframe Town sounds like it was settled by people who dug it.

Fantasy underground cities split by who lives there. Dwarven holds use hard consonants and a word for 'hall' or 'delve' (Karak Vorn, Khadûm, The Great Delve). Drow and dark elf cities favor apostrophes, sibilants and liquid sounds (Vel'thar, Szithlin, Maerith). Human refugees who fled below tend to reuse surface words with a twist: Undercroft, The Sunken Quarter, Lower Lake Town, Last Light Hold. Sci-fi and post-apocalyptic settings go clinical with vault numbers, sublevels, shelters and station names, then let the inhabitants soften them into nicknames like Lowdeck or The Bottoms.

Whatever the genre, the strongest names say something about the place: what it is lit by (Lanternfall, Sodium City), what it was before (Old Workings, Wine Cellar City), what water it sits on (Cistern Town, Brinewell) or how far down it lies (Ninth Gallery, Bedrock Ward).

Tips for choosing a name

  • Decide how the city is lit and let that name it: Lanternfall, Glowstone Reach and Sodium City each imply a different technology and mood.
  • Borrow real mining vocabulary (adit, stope, drift, headframe, tailings) for human-built undercities; it reads as authentic without needing explanation.
  • Match the phonology to the builders: blunt consonants and û/â vowels for dwarves, apostrophes and sibilants for drow, numbers and sector names for bunkers and arcologies.
  • Use 'Under', 'Below' or 'Lower' plus an existing surface place name when the city was dug beneath a known town, so the map tells the history at a glance.
  • Give the city a local nickname as well as an official name; residents of Vault Seventeen probably just call it the Seventeen.

Frequently asked questions

What are real underground cities called?

Derinkuyu and Kaymaklı in Turkey, Coober Pedy in Australia, Naours in France, Montreal's RÉSO, Beijing's Dixia Cheng and the Cold War bunker at Burlington in England are the best known. Most are named for a well, a village above or simply 'underground city' in the local language.

How do I name a dwarven underground city?

Use short, hard syllables and a word meaning hall, delve or mine: Karak Vorn, Khadûm, Deepdelve, Hammerdeep. Tolkien's Khazad-dûm set the template, so a hyphen and a circumflex vowel instantly read as dwarven.

What makes a good post-apocalyptic bunker city name?

Pair a clinical designation (Vault Seventeen, Shelter Kilo, Sublevel Prime, Station Halcyon) with the casual nickname survivors would actually use, such as The Bottoms, Lowdeck or The Ark. The contrast between the two is where the worldbuilding lives.

Can I use these names for a D&D Underdark campaign?

Yes. The drow-style names (Vel'thar, Szithlin, Maerith), dwarven holds and descriptive names like The Lantern Warrens are all original and fit the Underdark, Dwarf Fortress-style play or any homebrew setting.

All 500 underground city names

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  • Deepholm
  • Hollowmere
  • Gloamhaven
  • Undercroft
  • Lanternfall
  • Duskwell
  • Stonereach
  • Emberdeep
  • Shadowvault
  • The Sunken Quarter
  • Ashenwell
  • Nethergate
  • Darkwater Landing
  • Blackroot Hollow
  • Thornhollow Deep
  • Glimmerdeep
  • Candlewick Warrens
  • The Lantern Warrens
  • Stillwater Under
  • Duskreach
  • Coldharbor Below
  • Grimhollow
  • The Long Dark
  • Quietdeep
  • The Cistern
  • Old Cistern Town
  • Deeproot
  • The Rootworks
  • Hearthdeep
  • Ironbelly
  • Murkhaven
  • Echo Hollow
  • The Echoing Vaults
  • Nightwell
  • Wyrmfall
  • Dripstone Hold
  • The Low Kingdom
  • Undermarch
  • The Ninth Gallery
  • The Deep Quarter
  • Lampwick
  • The Lamplit City
  • Glowstone Reach
  • Fungal Reach
  • Mycelia
  • Mushroom Town
  • Bitumen Row
  • The Smoulders
  • Forge Deep
  • Anvilgate
  • Ironhollow
  • Obsidian Reach
  • Crystalhaven
  • Geode City
  • Amethyst Hollow
  • Garnet Deep
  • Beryl Hollow
  • Moonmilk Hollow
  • Flowstone Haven
  • The Hundred Pillars
  • Vaulted Ward
  • The Stone Lungs
  • Breathing Hollow
  • The Bellows
  • Chimney Row
  • Smokehole
  • Skyless Harbor
  • Starless Harbor
  • Sunless Cross
  • The Sunless Sea Docks
  • Lake Below
  • Lower Lake Town
  • Sump Haven
  • The Sumps
  • Drowned Market
  • Shaftsbury Under
  • Headframe Town
  • Old Workings
  • The Workings
  • Stope Hollow
  • Drift End
  • Crosscut
  • Hanging Wall Hold
  • Vein Hollow
  • Motherlode
  • The Cradle
  • Cradle of Echoes
  • Twilight Under
  • Ossuary Ward
  • Catacomb City
  • The Crypt Quarter
  • Barrowdeep
  • Reliquary Hollow
  • The Reliquary
  • Sepulcher Row
  • Hallowdeep
  • Shrinehold
  • Templeward Below
  • The Buried Temple
  • Sanctum Deep
  • Refuge Below
  • Sanctuary Nine
  • Haven Under the Hill
  • Hillheart
  • Hollowhill
  • Under Hollowhill
  • Bramblehill Under
  • The Warren
  • Greater Warren
  • Burrowgate
  • Earthhome
  • Clayreach
  • Flintgate
  • Granite Vault
  • Basaltgate
  • Basalt Reach
  • Slategate
  • Marbleholm
  • Limestone Ward
  • Cenote Haven
  • Abyss Harbor
  • Chasmgate
  • Chasm Hollow
  • Riftward
  • Fissure Town
  • The Fissure
  • Cleft Haven
  • Ravine Hold
  • Deep Trench
  • Undercity
  • Lower City
  • Old Lower Town
  • Understreet
  • Undermarket
  • Sublevel Market
  • Nether Ward
  • Hadesgate
  • Hadean Reach
  • Erebos
  • Tartarholm
  • Acheron Landing
  • Stygian Harbor
  • Lethe Ward
  • Cocytus Deep
  • Avernus Gate
  • Orcusholm
  • Hypogeum
  • Katabasis
  • Chthonia
  • Chthonopolis
  • Bathypolis
  • Bythos
  • Kryptopolis
  • Krypte
  • Speleopolis
  • Speleoton
  • Antrum
  • Cavea
  • Caverna Magna
  • Urbs Profunda
  • Civitas Subterra
  • Subterra
  • Subterra Nova
  • Terra Infra
  • Inframundus
  • Profundis
  • Tenebrae
  • Umbravale
  • Nox Cavea
  • Nocturne Deep
  • Tiefenburg
  • Unterstadt
  • Tiefstadt
  • Grubenheim
  • Schachtburg
  • Hohlenstadt
  • Nachtbrunn
  • Dunkelgrund
  • Dunkelheim
  • Steinbrunn
  • Felsengrund
  • Kellerstadt
  • Niederhof
  • Tiefenthal
  • Schattenbrunn
  • Podzemgrad
  • Podgorod
  • Glubokoye
  • Tmagrad
  • Kamengrad
  • Peshchernoye
  • Nizhny Dol
  • Mrakovo
  • Temnitsa
  • Undirborg
  • Undirheim
  • Djupholt
  • Djupheim
  • Myrkholm
  • Holurborg
  • Steinholt
  • Svartholt
  • Gnipahol
  • Neðanheim
  • Derinkaya
  • Karakuyu
  • Golkuyu
  • Kayakoyu
  • Yeraltikent
  • Mağarakent
  • Karanlikkoy
  • Tasoyuk
  • Kayaoyuk
  • Bir al-Sufla
  • Qasr al-Zulma
  • Madinat al-Kahf
  • Dar al-Umq
  • Sirdab
  • Sirdab al-Kabir
  • Kahf al-Nur
  • Al-Ghar
  • Al-Qa'r
  • Bab al-Ardh
  • Tahtat
  • Umq al-Madina
  • Chikagai
  • Chikato
  • Anagura
  • Fukamachi
  • Kurayami-machi
  • Iwaya
  • Iwayato
  • Horamachi
  • Chi no Shita
  • Dongcheng Xia
  • Dikong
  • Shencheng
  • Anxue
  • Yaodong Cheng
  • Kuhkan
  • Zirzamin
  • Shahr-e Tarik
  • Ghar-e Bozorg
  • Chah-e Zhar
  • Patala
  • Patalapura
  • Bhumigarh
  • Talnagar
  • Andhkupa
  • Antarpur
  • Rasatala
  • Nagaloka Deep
  • Khaz Vorn
  • Karak Dûm
  • Karak Vorn
  • Dûm-Azgal
  • Azgal Deep
  • Barak Khadûm
  • Khadûm
  • Thrak Dûm
  • Zigil Gund
  • Gunduhal
  • Baraz-Dûm
  • Nargûn
  • Kheled Zarak
  • Uzbadul
  • Thorgrim's Deep
  • Brokkhold
  • Hammerdeep
  • Orebelly
  • Goldgullet
  • Silverthroat
  • Tinhollow
  • Copperdeep
  • Leadwell
  • Mithralgate
  • Adamant Reach
  • Adamanthold
  • Stonebeard's Rest
  • The Great Delve
  • Old Delve
  • Deepdelve
  • Fardelve
  • The Undelved
  • Halls of Ebbing Stone
  • Hall of Nine Lanterns
  • The Lantern Halls
  • Hall Under the Mountain
  • Mountainheart
  • Mountainroot
  • Heartstone Hold
  • Stoneheart
  • Hearthstone Under
  • Ched Vel'thar
  • Vel'thar
  • Zar'thyl
  • Menzorrath
  • Ust Kaelith
  • Szithlin
  • Ched Ishlarr
  • Maerith
  • Dusk'tallar
  • Olorrin
  • Xul'thrae
  • Velkyn Shar
  • Zeth'rhal
  • Orlyth
  • Yathrin
  • Arach Tyr
  • Qu'ellar
  • Draeven Deep
  • Vault Meridian
  • Vault Seventeen
  • Vault Thirty-One
  • Vault Zero
  • Shelter Kilo
  • Shelter Halcyon
  • Shelter Ninety
  • Bunker Ararat
  • New Ararat
  • Ararat Deep
  • Ark Below
  • The Ark
  • Substrate Nine
  • Substrate Prime
  • Substratum
  • Sublevel Prime
  • Lowdeck
  • Level Null
  • Ground Zero Below
  • Geotropolis
  • Geopolis
  • Geocradle
  • Cradle Station
  • Thermal City
  • Thermopolis
  • Magmapolis
  • Ventside
  • Vent City
  • Fumarole Reach
  • Hotspring Under
  • Warmstone
  • Warmwell
  • Steamreach
  • Boilerward
  • Boiler Row
  • Turbine Deep
  • Dynamo City
  • Arc Ward
  • Arclight Under
  • Sodium City
  • Neon Under
  • Lumen Deep
  • Luminary Hollow
  • Lightwell
  • Lightshaft
  • Beacon Below
  • Lamplighter's Ward
  • The Lamps
  • Lantern Row
  • Candlewell
  • Firefly Hollow
  • Glowworm Hollow
  • Grotto Town
  • Great Grotto
  • Great Cavern City
  • Cavernmouth
  • The Cavernous Ward
  • The Bottoms
  • Last Light Hold
  • Lastlight
  • Last Candle
  • Gallery's End
  • Wyrm's Maw
  • Serpent's Throat
  • The Throat
  • The Gullet
  • Worm's Road
  • Wormway
  • Mousehole
  • Rat's Reach
  • Badgerdeep
  • Bat City
  • Owl Hollow
  • Cricket Hollow
  • Sunken Docks
  • Sunken City
  • Drowned Quarter
  • Floodmark
  • Highwater Below
  • Tidewell
  • Brinewell
  • Saltmere
  • Stillmere
  • Silent Deep
  • Quiet Harbor
  • Whisperwell
  • Murmur Hollow
  • Ringing Hollow
  • Bellwell
  • Cloister Deep
  • Abbey Below
  • Friar's Deep
  • Monk's Well
  • Hermitage Below
  • Anchorite Deep
  • Rockbelly
  • Rockgut
  • Cellar Town
  • Great Cellar
  • Caskhollow
  • Vintner's Deep
  • Cheese Cave Town
  • Ripening Hollow
  • Saltpeter Hollow
  • Nitre Town
  • Powder Hollow
  • Magazine Ward
  • Arsenal Deep
  • Armory Below
  • Smithy Deep
  • Citadel Below
  • Fort Lantern
  • Fort Gloam
  • Underkeep
  • Undervault
  • Undertown
  • Underfell
  • Undermoor
  • Underbarrow
  • Farbelow
  • Town Beneath
  • Foundation Ward
  • The Footings
  • Deephearth
  • Deepmarch
  • Deepstead
  • City of Roots
  • Kingdom Under the Stone
  • Hollow of the Nine Bells
  • Little Cappadocia
  • Opalburrow
  • Dugout Town
  • The Dugouts
  • Noodlers' Rest
  • Shaftside
  • The Concourse
  • Concourse Nine
  • Wintergarden Under
  • Frostline Concourse
  • Transit Deep
  • Platform Twelve
  • Terminus Below
  • Old Metro Town
  • Station Hollow
  • Line Nine Settlement
  • Siding Town
  • Station Halcyon
  • Dead-End Station
  • Platform Republic
  • The Interchange
  • Escalator City
  • Turnstile Ward
  • Cableway Hollow
  • Winchhouse
  • Pulley Row
  • Ladderfall
  • Stairwell City
  • The Thousand Steps
  • Pillarfast
  • Tallow Row
  • Gloomharbor
  • Wickhaven
  • Stalactite Cross
  • Scree Hollow
  • Slagwell
  • Cinderward
  • Threshold Deep
  • Coalseam Town
  • Pitbottom
  • Winze Hollow
  • Gantry Ward
  • Pumphouse Reach
  • Oldshaft
  • Timberset Hollow
  • Grubenlicht
  • Schwarzbrunn
  • Dyupgorod
  • Temnograd
  • Djupvik Under
  • Svartbrunn
  • Kayaalti
  • Derinyurt
  • Qaryat al-Zalam
  • Fukadani
  • Yamihara
  • Kuroiwa Deep
  • Thrak Morrun
  • Gorim's Hollow
  • Ilzryth

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