Government Name Generator

Republics, regimes, ministries and ruling councils

Organizations & Teams1,000 names

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Generate government names for fictional nations, regimes and ruling bodies: republics and federations, juntas and directorates, imperial courts, provisional governments and the ministries and agencies inside them. Made for worldbuilders, sci-fi and dystopian writers, and strategy-game modders.

About government names

Government names carry information. "The Federal Republic of Vellmar" tells you the country is a republic with regional autonomy; "The Junta of National Reconstruction" tells you soldiers seized power and want to sound temporary; "The Most Serene Republic of Ashgrove" tells you it is old, mercantile and proud. Real states pick from a small vocabulary of formal words: Republic, Federation, Confederation, Commonwealth, Union, Kingdom, Empire, Sultanate, Dominion, Protectorate. Legislatures and councils use terms rooted in specific traditions: Senate, Assembly, Diet, Duma, Sejm, Storting, Cortes, Althing, Estates-General, Congress. Borrowing the right one instantly places a fictional government in a cultural neighborhood.

Dystopian and revolutionary regimes have their own tells. Orwell's Ministries of Truth, Peace, Plenty and Love set the pattern for names that promise the opposite of what they deliver, and real history added the Committee of Public Safety, the Central Committee, the Directory and the Revolutionary Command Council. Provisional, Transitional, Emergency, Continuity and Interim all signal a government that claims to be temporary and rarely is. Sci-fi settings scale the same vocabulary up: Terran Federation, Sol Confederation, Systems Commonwealth, Galactic Senate.

The list has whole-state names, ruling bodies and councils, executive committees, colonial and emergency administrations, ministries and courts, classical offices, and fantasy, corporate and interstellar governments. Swap the invented place names (Vellmar, Ostrand, Halden, Corvane) for your own.

How to choose government names

  • Choose the form word carefully: Republic, Federation, Kingdom, Protectorate and Junta each imply a different structure, and readers will notice if the government's behavior does not match.
  • For dystopias, use warm words for cold institutions (Ministry of Harmony, Department of Citizen Guidance, Bureau of Public Morals) rather than obviously sinister ones.
  • Name the ruling body separately from the state: the Republic of the Nine Rivers is governed by the Senate and the Council of Ministers, and each name gives you a different set of characters.
  • Borrow real legislative terms (Diet, Duma, Althing, Cortes, Estates-General) to signal a cultural flavor without inventing a whole language.
  • Add a modifier that hints at history: Restored, Provisional, Free, Loyalist, Continuity or Second all imply a previous government and a story about how this one replaced it.

Frequently asked questions

How are real governments named?

Usually a form word plus the country: Federal Republic of Germany, Kingdom of Thailand, Commonwealth of Australia, People's Republic of China, Union of the Comoros. Ruling bodies take names from local tradition, such as Diet, Duma, Storting, Sejm or Congress.

What are good names for a dystopian government?

Names that sound benevolent or bureaucratic: the Ministry of Harmony, the Department of Civil Compliance, the Continuity Government, the Bureau of Public Morals, the Unity Party Government. The menace comes from the gap between the name and what the institution does.

Can I use these government names in a published novel or game?

Yes. The names are original or built from public-domain political vocabulary. A few nods to well-known fiction (Ministry of Truth, Ministry of Magic, Landsraad) should be renamed if you plan to sell your work.

What is the difference between a federation, a confederation and a union?

In a federation the central government is sovereign and the states hold delegated powers (United States, Germany); in a confederation the member states keep sovereignty and delegate limited powers upward (Switzerland historically); union is a looser term that can mean either, or a personal union of crowns.

More like this

All 1,000 government names

This is the complete list the generator above draws its random batches from, sorted A to Z and grouped by first letter.

Plain text, one name per line.

T: 1000 names

  • The Absolute Monarchy of Stonereach
  • The Admiral-Governor's Station
  • The Admiralty
  • The Agency for Orderly Speech
  • The Agency for Social Trust
  • The Agrarian Commonwealth of Stonereach
  • The Aldermen's Bench of Greywater
  • The Algorithmic Republic
  • The Alpine Confederation of the High Passes
  • The Althing of the Isles
  • The Amber League
  • The Amphictyonic League
  • The Aphelion Republic
  • The Apostolic Kingdom of Nessarine

T, continued

  • The Arbitration Board of the Trade Houses
  • The Arcane Senate
  • The Arch-Stewardship of Caldrith
  • The Archduchy of Ashgrove
  • The Archmage's Conclave of the Nine Towers
  • The Archonate of Thessara
  • The Arcology Residents' Board
  • The Arcturan Diet
  • The Areopagus
  • The Aristocratic Republic of Highmarch
  • The Armed Forces Ruling Council
  • The Articles of the Coast Brotherhood
  • The Ascendancy
  • The Assembly of Notables
  • The Assembly of the Estates

T, continued

  • The Assembly of the Realm
  • The Assembly of the Salt Coast
  • The Assembly of the Ten Tribes
  • The Assize of the Northern Circuit
  • The Audiencia of Corvane
  • The Automated Administration
  • The Autonomous Province of Mirevale
  • The Autonomous Republic of Sable
  • The Bailiwick of the Outer Isles
  • The Bakufu of Kurogane
  • The Banate of Orlesk
  • The Bardic College Senate
  • The Baronies of the Free Holds
  • The Barracks Government
  • The Barricades Commune

T, continued

  • The Beast-Speakers' Moot
  • The Belt Miners' Cooperative Government
  • The Bench of Magistrates
  • The Benevolent Autocracy
  • The Beylik of the Marches
  • The Bibliocracy of the Great Library
  • The Bishopric of Saint Aldric
  • The Board of Aldermen
  • The Board of Directors of Vellmar Inc
  • The Board of Governors
  • The Board of Longitude
  • The Board of Ordnance
  • The Board of Proprietors
  • The Board of Revenue
  • The Board of Rites

T, continued

  • The Board of Selectmen
  • The Board of Ten Generals
  • The Board of Trade
  • The Board of Works
  • The Bondholders' Receivership
  • The Borough Corporation
  • The Boule of Five Hundred
  • The Boundary Commission
  • The Boyar Duma
  • The Bundesrat of the Cantons
  • The Bunker Continuity Committee
  • The Bureau of Frontier Affairs
  • The Bureau of Internal Security
  • The Bureau of Permits and Passes
  • The Bureau of Public Morals

T, continued

  • The Bureau of Rationing
  • The Bureau of Records
  • The Bureau of Weather and Harvest
  • The Burghers' Assembly
  • The Burgomaster's Court
  • The Burgraviate of Lorrimund
  • The Burrow Mayoralty
  • The Cabildo of the Silver Road
  • The Cabinet of Barons
  • The Cabinet of Ministers
  • The Caliphate of Qasar
  • The Caliphate of the Western Sands
  • The Cantonal Council of Vey
  • The Captaincy of the Isles
  • The Captaincy-General of Sable

T, continued

  • The Captains' Table of the Free Fleet
  • The Caravan Confederation of the Deep Desert
  • The Caravan Masters' League
  • The Caretaker Cabinet of Technocrats
  • The Caretaker Government
  • The Cartel of the Grain Houses
  • The Catepanate of Meridaine
  • The Ceasefire Monitoring Commission
  • The Celestial Bureaucracy of the Jade Sky
  • The Celestial Court of Ten Thousand Years
  • The Censor's Office
  • The Censorate
  • The Census Bureau of the Nine Rivers
  • The Central Committee
  • The Central Executive Committee

T, continued

  • The Central Planning Engine
  • The Ceres Dockside Assembly
  • The Chamber of Deputies
  • The Chamber of Estates
  • The Chamber of Guilds
  • The Chamber of Peers
  • The Chamber of the Provinces
  • The Chamber of the Twin Crowns
  • The Chancellery
  • The Chancery of the Free City
  • The Charter City of Open Harbour
  • The Chartered Company of the Eastern Seas
  • The Chrysanthemum Court
  • The Circle of Seven Staves
  • The Citizens' Assembly

T, continued

  • The Citizens' Dividend Republic
  • The Citizens' Militia Committee
  • The City Council of Vellmar
  • The Civil Administration
  • The Civil Affairs Administration
  • The Civil Service Commission
  • The Clan Mothers' Longhouse
  • The Client Kingdom of Sennet
  • The Climate Refuge Administration
  • The Clockwork Senate
  • The Co-Princes of the High Valley
  • The Coastal League
  • The Collective
  • The College of Augurs
  • The College of Pontiffs

T, continued

  • The Colonels' Regime
  • The Colonial Administration
  • The Colonial Assembly of Vey
  • The Colonial Corporation
  • The Colonial Council of Ostrand
  • The Colonial Office
  • The Colony of the Salt Coast
  • The Combine
  • The Comitia of the Centuries
  • The Commissariat of Enlightenment
  • The Commissariat of the Interior
  • The Commissariat of War
  • The Commission of Inquiry into the Granaries
  • The Commission of Twelve
  • The Committee of Correspondence

T, continued

  • The Committee of General Security
  • The Committee of National Liberation
  • The Committee of Public Safety
  • The Committee of Ten
  • The Committee of Thirty
  • The Committee of Vigilance
  • The Common Council of Halden
  • The Commons of the Seven Villages
  • The Commonwealth and Protectorate
  • The Commonwealth of Halden
  • The Commonwealth of Independent Provinces
  • The Commonwealth of the Isles
  • The Commune of Halden
  • The Commune of the Seventy Days
  • The Compact of the River Cities

T, continued

  • The Company Government of Sarnath
  • The Company Town Administration
  • The Conclave
  • The Condominium of Ostrand-Halden
  • The Confederacy of the Six Fires
  • The Confederated Cantons of Halden
  • The Confederated Tribes of the Plain
  • The Confederation of the Marches
  • The Congress of Soviets
  • The Congress of the Provinces
  • The Consistory of Vey
  • The Consortium of Seven Banks
  • The Constituent Assembly of Vellmar
  • The Constitutional Convention of Corvane
  • The Constitutional Court of Halden

T, continued

  • The Constitutional Guard
  • The Constitutional Monarchy of Ashgrove
  • The Consulate
  • The Consulate of Corvane
  • The Consuls of the Sea
  • The Continental Congress of Ostrand
  • The Continuity Government
  • The Convention
  • The Convention of the Estates
  • The Cooperative Republic of Orlesk
  • The Coral Throne
  • The Corporate Council
  • The Corporate Sovereignty of Novgrad
  • The Corporation of the Free Port
  • The Corsair Regency of the Southern Shore

T, continued

  • The Cortes of Corvane
  • The Cortes-General of Vey
  • The Council for National Restoration
  • The Council of Ancients
  • The Council of Captains
  • The Council of Continuity
  • The Council of Elders
  • The Council of Five Hundred
  • The Council of Forty
  • The Council of Generals
  • The Council of Guilds
  • The Council of Lords
  • The Council of Merchants
  • The Council of Ministers

T, continued

  • The Council of National Salvation
  • The Council of Nine
  • The Council of Peers
  • The Council of People's Commissars
  • The Council of Regents
  • The Council of Sages
  • The Council of Seven
  • The Council of State
  • The Council of States
  • The Council of Ten Thousand
  • The Council of the Commune
  • The Council of the Crown
  • The Council of the Doge
  • The Council of the Faithful
  • The Council of the Federation

T, continued

  • The Council of the Hundred
  • The Council of the Lantern Towers
  • The Council of the Marches
  • The Council of the Marshals
  • The Council of the Nine Sees
  • The Council of the Protectorate
  • The Council of the Realm
  • The Council of the Regime
  • The Council of the Revolution
  • The Council of the Wise
  • The Council of Twelve
  • The Countship of Vey
  • The County Palatine of Kellowar
  • The Court of Admiralty
  • The Court of Appeals of Vellmar

T, continued

  • The Court of Auditors
  • The Court of Cassation
  • The Court of Chancery
  • The Court of Chivalry
  • The Court of Common Pleas
  • The Court of Last Resort
  • The Court of Public Order
  • The Court of Requests
  • The Court of the Exchequer
  • The Court of the King's Bench
  • The Court of the Ninefold Seal
  • The Court of the Star and Sceptre
  • The Court of the Sun Throne
  • The Court of the Verderers
  • The Court of Vellmar

T, continued

  • The Court of Wards
  • The Covenant of the Eleven Villages
  • The Credit Union of Free Cities
  • The Crown Colony of Sable
  • The Crown Council
  • The Crown Lands of Sennet
  • The Crowned Commonwealth of Highmarch
  • The Crowned Republic of Vey
  • The Curia
  • The Curiate Assembly
  • The Custodians of the Revolution
  • The Custodianship of Marrow
  • The Customs and Excise Board
  • The Customs Union of the River Towns
  • The Cygnus Trade Commonwealth

T, continued

  • The Daimyo Council
  • The Dark Lord's Shadow Cabinet
  • The Data Trust Commonwealth
  • The Deathless Court
  • The Decemvirate
  • The Deemsters' Bench
  • The Demarchy of Emberfall
  • The Democratic Republic of Halden
  • The Department of Allocation
  • The Department of Citizen Guidance
  • The Department of Civil Compliance
  • The Department of Historical Accuracy
  • The Department of Homeland Stability
  • The Department of Public Order
  • The Department of Reassignment

T, continued

  • The Department of Voluntary Service
  • The Despotate of Caldrith
  • The Diarchy of Sun and Storm
  • The Diaspora Assembly of the Lost Colonies
  • The Dictatorship for the Emergency
  • The Diet of Ostrand
  • The Dike Reeves' Board
  • The Diocese of the Eastern Provinces
  • The Direct Democracy of the Valley Cantons
  • The Directorate
  • The Directorate for Internal Affairs
  • The Directorate of Harbours and Tolls
  • The Directorate of National Order
  • The Directorate of Public Safety
  • The Directory of Corvane

T, continued

  • The Divan of the Grand Vizier
  • The Dockworkers' Soviet
  • The Dogeship of Farrowmark
  • The Dome Cities Federation
  • The Dominate
  • The Dominion of Halden
  • The Dominion of Ostrand
  • The Dominion of the Nine Rivers
  • The Dragon Throne
  • The Dragon-Sworn Dominion
  • The Druid Circle of the Old Grove
  • The Dual Monarchy of Ostrand-Vey
  • The Duchy of Sable
  • The Duma of Belgorod
  • The Durbar of Sarnath

T, continued

  • The Earldom of Eskerfell
  • The Eastern Commonwealth
  • The Ecclesia of the Free Citizens
  • The Echevins of Brennholt
  • The Elder Bough Court
  • The Elder Statesmen of Kurogane
  • The Elders of the Salt Road
  • The Elective Dictatorship
  • The Elective Kingdom of Wendrow
  • The Elective Monarchy of Jarnvik
  • The Electoral College of Highmarch
  • The Electoral Commission of Vellmar
  • The Electorate of Vey
  • The Emergency Administration
  • The Emergency Committee

T, continued

  • The Emergency Council of Vellmar
  • The Emergency Government
  • The Emirate of Qasar
  • The Emirate of the Salt Coast
  • The Emirate of the Western Sands
  • The Emperor's Council
  • The Empire of All the Norrlands
  • The Empire of the Iron Throne
  • The Empire of the Nine Rivers
  • The Empire of the Peacock Throne
  • The Empire of the Rising Tide
  • The Empire of the Sun and Moon
  • The Empire of the Sundered Crown
  • The Empire of Vellmar
  • The Enlightened Despotism of Meridaine

T, continued

  • The Ephorate
  • The Estates of the Realm
  • The Estates-General of Corvane
  • The Eternal Empire
  • The Europa Deep Habitat Authority
  • The Exarchate of the Western Shore
  • The Exchequer
  • The Executive Committee of the People
  • The Executive Directorate
  • The Far Reach Viceroyalty
  • The Federal Diet of the Marches
  • The Federal District of Quillane
  • The Federal Monarchy of the Seven Thrones
  • The Federal Republic of Vellmar
  • The Federal Senate

T, continued

  • The Federal Union of Corvane
  • The Federated Shires of Aldermere
  • The Federation of Free Cities
  • The Federation of the Nine Rivers
  • The Ferry Towns' League
  • The First Consul's Cabinet
  • The First Contact Commission
  • The First Landing Compact
  • The Fleet Admiralty Government
  • The Floating Isles Confederation
  • The Folketing of the Isles
  • The Folkmoot of the Hundreds
  • The Foreign Office
  • The Forest Cantons
  • The Forest Republic of the Charcoal Burners

T, continued

  • The Forge Clans' Assembly
  • The Founders' Assembly of New Meridian
  • The Franchise State of the Western Corridor
  • The Free Barony of Corvane
  • The Free Cities Council
  • The Free Commonwealth of Galdhaven
  • The Free County of Aldermere
  • The Free Government of Corvane
  • The Free Imperial City of Galdhaven
  • The Free Mages' Republic
  • The Free Ostrand Committee
  • The Free Peasants' Land Commune
  • The Free Republic of the Ports
  • The Free State of Corvane
  • The Free Stations League

T, continued

  • The Free Territory of Kellowar
  • The Free Trade Zone Commission
  • The Free Vellmar Government
  • The Frontier Administration
  • The Frontier Homesteaders' Compact
  • The Galactic Republic of Free Worlds
  • The Galactic Senate
  • The Garrison State of Novgrad
  • The Gathering of the Hundred Tents
  • The General Secretariat of the Union
  • The General Strike Committee
  • The Generals' Table
  • The Generation Ship Captaincy
  • The Gerontocracy of the Grey Hall

T, continued

  • The Gerousia of the Twin Kings
  • The Giant Kings' Stone Ring
  • The Glen Stewards' Midsummer Court
  • The Global Directorate
  • The Gnomish Tinkers' Parliament
  • The Government of National Concord
  • The Government of National Defense
  • The Government of National Salvation
  • The Government of National Unity
  • The Government of Public Safety
  • The Government of the Hundred Days
  • The Government of the Republic in Exile
  • The Government-in-Exile of Ashgrove
  • The Governor's Council
  • The Governor-General's Council

T, continued

  • The Governorate of Sable
  • The Governorate-General
  • The Grand Coalition of Halden
  • The Grand Council of Vell
  • The Grand Duchy of Belgorod
  • The Grand Duchy of Marrow
  • The Grand Hetman's Realm
  • The Grand Jury of the Shire
  • The Grand Kingdom of Vey
  • The Grand Master's Council
  • The Grand National Assembly
  • The Grand Principality of Kessel
  • The Grand Secretariat
  • The Great Council
  • The Great Council of the Commune

T, continued

  • The Great Jirga
  • The Great Khanate
  • The Great Moot
  • The Great People's Khural
  • The Grid Restoration Authority
  • The Grove Speakers' Assembly
  • The Guardians of the Constitution
  • The Guild Assembly of Ostrand
  • The Guild Council
  • The Guild Republic of Oldharbour
  • The Hanseatic League of the Salt Coast
  • The Hanseatic Republic of Ostrand
  • The Harbour Commissioners
  • The Harbour Lords of the Pearl Straits
  • The Hedge Moot of the Marsh Witches

T, continued

  • The Hegemony of Man
  • The Heptarchy
  • The Herders' Assembly of the High Pastures
  • The Hereditary Lands of Lorrimund
  • The Hereditary Presidency
  • The Hetmanate of the Open Plain
  • The Hierocracy of the Sacred Flame
  • The Hierophant's Throne
  • The High Command Government
  • The High Council of Halden
  • The High Court of Vellmar
  • The High Kingdom of the North
  • The High Seat of the Hammer Holds
  • The Highland Chiefs' Gathering
  • The Highland Free State of Eskerfell

T, continued

  • The Hill Clans' Sworn Band
  • The Holy Concordat of Vey
  • The Holy Empire of Ashgrove
  • The Holy Synod
  • The Horde Moot of the Red Plains
  • The Horde of the Northern Steppe
  • The House of Assembly
  • The House of Burgesses
  • The House of Commons of Halden
  • The House of Delegates
  • The House of Keys
  • The House of Lords of Halden
  • The House of Peers
  • The House of Representatives of Vellmar
  • The Hundred and Four Judges

T, continued

  • The Hundred Court
  • The Hundred Worlds Assembly
  • The Ice-Fishers' Thing
  • The Imamate of the High Desert
  • The Imperial Chancellery
  • The Imperial Commonwealth
  • The Imperial Court of Ten Thousand Years
  • The Imperial Diet
  • The Imperial Dominion of Ostrand
  • The Imperial Household
  • The Imperial Protectorate of Sable
  • The Imperial Senate
  • The Imperium of Vell
  • The Indivisible Republic of Brennholt
  • The Infernal Chancery

T, continued

  • The Inner Party
  • The Inquisitorial Court
  • The Inspectorate General
  • The Inspectorate of Sincerity
  • The Inspectorate of Weights and Measures
  • The Interim Administration
  • The Interim Council of Ministers
  • The Interim Government of Halden
  • The Interregnum Stewardship
  • The Interstellar Concord
  • The Island Chiefs' Canoe House
  • The Island Federation of Pellamar
  • The Jarldom of the Frozen Sound
  • The Joint Administration of the Marches
  • The Joint Chiefs' Administration

T, continued

  • The Jovian Moons Compact
  • The Jump Gate Commission
  • The Junta of Government
  • The Junta of National Reconstruction
  • The Junta of National Salvation
  • The Jurats of the Harbour Towns
  • The Justiciar's Bench
  • The Kgotla of the River Villages
  • The Khaganate of the Endless Sky
  • The Khanate of the Steppe Wind
  • The Khedivate of the River Delta
  • The King's Council
  • The Kingdom of Ashgrove
  • The Kingdom of the Four Winds
  • The Kingdom of the Jade Mountains

T, continued

  • The Kingdom of the Nine Rivers
  • The Kingdom of the Sundered Isles
  • The Kingdom of the Two Shores
  • The Kingdom of Vellmar and Corvane
  • The Kingdom Under Heaven
  • The Knight-Commanders' Chapter
  • The Koinon of the Island Cities
  • The Kritarchy of the Twelve Judges
  • The Kuiper Free Holds
  • The Kurultai of the Clans
  • The Lagrange Point Free City
  • The Lagting of the Fjords
  • The Land Registry
  • The Landgraviate of Marrow
  • The Landsgemeinde of the Valley

T, continued

  • The Landsraad
  • The Landtag of Thornmark
  • The Last Parliament
  • The Lawthing of the Outer Isles
  • The League of Amber Ports
  • The League of Free Cities
  • The League of the Marches
  • The Legislative Assembly of Halden
  • The Legislative Council of Sable
  • The Legislature of the Seven Provinces
  • The Legitimist Council
  • The Lighthouse Islands Wardenship
  • The Lighthouse Keepers' Republic
  • The Logothete of the Treasury
  • The Long Interregnum

T, continued

  • The Long Night Regency
  • The Long Parliament
  • The Lord Chancellor's Court
  • The Lord Lieutenancy of Sable
  • The Lord Mayor's Court
  • The Lord Protector's Council
  • The Lord Protector's Government
  • The Lords of the Western Glens
  • The Lordship of the Isles
  • The Lottery Senate of Greywater
  • The Lower Chamber
  • The Lowland Generality
  • The Loyalist Government of Vellmar
  • The Lunar Free State
  • The Machine Stewardship

T, continued

  • The Magistracy
  • The Magocracy of the Silver Spire
  • The Maharajate of Sarnath
  • The Majlis of Qasar
  • The Mandate of the Jade Throne
  • The Mandate of the Salt Coast
  • The Mandatory Government of Qasar
  • The Manorial Court
  • The March of Thornmark
  • The Margraviate of Thornmark
  • The Maritime Republic of Ostrand
  • The Marsh Dwellers' Free Holdings
  • The Martial Law Administration
  • The Mayoralty of Galdhaven
  • The Megacity Mayoralty

T, continued

  • The Mercantile Oligarchy of Saltmere
  • The Merchant Princes' Table
  • The Merchant Republic of Vell
  • The Merchants' Council of Vell
  • The Merfolk Shoal Assembly
  • The Meritocracy of the Examined
  • The Military Council of Vellmar
  • The Military Government of Occupied Halden
  • The Military Junta of Sable
  • The Minarchy of the Open Road
  • The Ministry of Belonging
  • The Ministry of Civic Joy
  • The Ministry of Concord
  • The Ministry of Foreign Affairs
  • The Ministry of Forests

T, continued

  • The Ministry of Granaries
  • The Ministry of Gratitude
  • The Ministry of Harmony
  • The Ministry of Loyalty
  • The Ministry of Magic
  • The Ministry of Mines
  • The Ministry of Order
  • The Ministry of Peace
  • The Ministry of Plenty
  • The Ministry of Posts and Signals
  • The Ministry of Public Enlightenment
  • The Ministry of Reclamation
  • The Ministry of Remembrance
  • The Ministry of Reunification

T, continued

  • The Ministry of Rites
  • The Ministry of Rivers and Canals
  • The Ministry of Roads and Bridges
  • The Ministry of the Interior
  • The Ministry of Tithes
  • The Ministry of Tomorrow
  • The Ministry of Truth
  • The Ministry of War
  • The Ministry of Weights and Coin
  • The Ministry of Wellbeing
  • The Minority Government of Vellmar
  • The Monastery Lands of the Quiet Vale
  • The Moon Temple Regency
  • The Moot of the Free Holds
  • The Most Serene Republic of Ashgrove

T, continued

  • The Mountain Confederation of Eskerfell
  • The Mountain Passes Confederacy
  • The Municipal Council of Vellmar
  • The National Assembly of Vellmar
  • The National Convention of Vell
  • The National Diet of Kurogane
  • The National Front for Renewal
  • The National Liberation Council
  • The National Liberation Government
  • The National Military Council
  • The National People's Congress of Thornmark
  • The National Salvation Front
  • The Navigators' Guildhall Government
  • The Navy Board
  • The Nebula Cantons

T, continued

  • The Necrocracy of the Pale Crown
  • The Network State of the Open Ledger
  • The Neutral Cantons of Aldermere
  • The Night Watch Board
  • The Night-Watchman State
  • The Nizamate of the South
  • The Nomarchy of the Reed Delta
  • The Noocracy of the Learned
  • The Northern Federation
  • The Northern Territories Administration
  • The Notaries' College
  • The Oasis Sheikhs' Majlis
  • The Occupation Authority
  • The Occupied Territories Authority
  • The Office of Approved Names

T, continued

  • The Office of Civil Order
  • The Office of Neighborly Vigilance
  • The Office of the Chancellor
  • The Office of the High Representative
  • The Office of the Keeper of the Seals
  • The Office of the Lord Chamberlain
  • The Office of the Lord Steward
  • The Office of the Paymaster General
  • The Oireachtas of the Green Shore
  • The Old Confederacy of Ulmark
  • The Old Kingdom of Marrow
  • The Oligarchy of the Four Hundred
  • The Ombudsman's Office
  • The One World Council
  • The One-Party State of Kessel

T, continued

  • The Oracle's Regency
  • The Orbital Habitats Union
  • The Orion Arm Confederacy
  • The Outer Colonies Authority
  • The Outlaw Parliament of the Greenwood
  • The Paladin Order's Protectorate
  • The Palatinate of Corvane
  • The Pan-Galactic Accord
  • The Panchayat of the Village Circle
  • The Paramount Chiefdom of the Lakes
  • The Parish Council
  • The Parlement of Meridaine
  • The Parliament of the Nine Rivers
  • The Parliamentary Republic of Quillane
  • The Party

T, continued

  • The Party Congress
  • The Pashalik of Sarnath
  • The Patrician Republic of Nessarine
  • The Patriotic Front Government
  • The Patroonship of the Upper River
  • The Peasants' Congress of the Black Soil
  • The Pentarchy of the Five Thrones
  • The People's Assembly
  • The People's Chamber
  • The People's Committee
  • The People's Congress
  • The People's Consultative Assembly
  • The People's Council of Norrland
  • The People's Court
  • The People's Liberation Council

T, continued

  • The People's Provisional Government
  • The People's Republic of Thornmark
  • The People's Tribunate
  • The Perpetual Consulship
  • The Perseid Reach Protectorate
  • The Plebiscite Commission of the Marches
  • The Plutocracy of the Gilded Quay
  • The Podesta's Court
  • The Polis of Thessara
  • The Politburo of Kessel
  • The Popular Front Government
  • The Popular Unity Coalition
  • The Praetorian Prefecture of the East
  • The Prefecture of Ostrand
  • The Prefecture of the Amber Ports

T, continued

  • The Presidency of Sarnath
  • The Presidium
  • The Presidium of the Supreme Council
  • The Prince-Bishopric of Marrow
  • The Princely State of Zarov
  • The Principality of Sable
  • The Principality of the Marches
  • The Principate
  • The Priors of the Guilds
  • The Privateers' Republic of the Shoals
  • The Privy Council of Vellmar
  • The Privy Seal Office
  • The Prize Court of the Amber Ports
  • The Proconsulate of the Inner Sea
  • The Proprietary Colony of Wendrow

T, continued

  • The Protectorate of Ostrand and Sable
  • The Protectorate of the Marches
  • The Protectorate of Vell
  • The Provisional Assembly of Sable
  • The Provisional Authority
  • The Provisional Council of State
  • The Provisional Executive
  • The Provisional Government of Vellmar
  • The Provisional Military Government
  • The Provisional Revolutionary Government
  • The Provostry of the Old Town
  • The Quarantine Zone Administration
  • The Quarter Sessions of Halden
  • The Queen's Council
  • The Rada of Belgorod

T, continued

  • The Rajya of Sarnath
  • The Rationing Board of the Last City
  • The Realm of the Three Crowns
  • The Realm of the Winter Crown
  • The Receivership Government
  • The Reclaimed Zone Administration
  • The Reconstruction Authority
  • The Reconstruction Council of Vey
  • The Reconstruction Government
  • The Reef Villages' Compact
  • The Reeves of the Twelve Manors
  • The Regency Council
  • The Regency of Ostrand
  • The Regency of the Young King
  • The Registry of Births and Oaths

T, continued

  • The Registry of Reliable Citizens
  • The Reichstag of the Free Cities
  • The Reindeer Clans' Winter Meet
  • The Remnant Parliament
  • The Republic Beyond the Mountains
  • The Republic of Kessel
  • The Republic of Letters and Laws
  • The Republic of the Nine Rivers
  • The Republic of the Salt Coast
  • The Residency of Qasar
  • The Restoration Council
  • The Restoration Government
  • The Restored Kingdom of Ashgrove
  • The Revenue Service
  • The Revolutionary Command Council

T, continued

  • The Revolutionary Council
  • The Revolutionary Government of Thornmark
  • The Revolutionary Junta of Corvane
  • The Revolutionary Tribunal
  • The Riders' Kurultai of the Tall Grass
  • The Riksdag of Norrland
  • The River Boatmen's Commonwealth
  • The River Union of Mirevale
  • The Roadmap Commission
  • The Rotating Chairmanship
  • The Royal Commission on the Succession
  • The Royal Court of Ashgrove
  • The Royal Household
  • The Royal Mint
  • The Rule of the Major-Generals

T, continued

  • The Rump Parliament of Corvane
  • The Runekeepers' Bench
  • The Rzeczpospolita of the Marches
  • The Sabha of the Five Rivers
  • The Sabor of the Coastal Counties
  • The Sacred Consistory
  • The Saeima of the Amber Shore
  • The Salt Monopoly Bureau
  • The Salvage Rights Tribunal
  • The Satrapy of Qasar
  • The Scrapyard Barons' Compact
  • The Sea Kings' Alliance
  • The Seawall Cities Compact
  • The Second Founding Convention

T, continued

  • The Second Republic of Kellowar
  • The Second Triumvirate of Vell
  • The Secretariat for Unity
  • The Secretariat of State
  • The Seed Vault Trusteeship
  • The Seelie Parliament
  • The Seimas of the Lake Country
  • The Sejm of Ostrand
  • The Self-Governing Islands of Pellamar
  • The Senate and People of Vell
  • The Senate of the Free Cities
  • The Senate of the Nine Rivers
  • The Senate of the Republic
  • The Senate of the Serene Republic
  • The Senate of the Seven Hills

T, continued

  • The Senate of Vellmar
  • The Serene Republic of Vell
  • The Sessions of the Peace
  • The Seven United Provinces
  • The Sevenfold Regency
  • The Shadow Government of Corvane
  • The Shareholders' Republic
  • The Sheikhdom of the Coast
  • The Shelter Overseer's Office
  • The Shire Court
  • The Shire Moot of Eskerfell
  • The Shogunate of Kurogane
  • The Shura of the Elders
  • The Signoria of the Nine Guilds
  • The Signoria of Vell

T, continued

  • The Sister Republic of Galdhaven
  • The Six Boards of the Jade Throne
  • The Skyship Captains' Assembly
  • The Sleeper Ship Trusteeship
  • The Small Council
  • The Smugglers' Free Harbour
  • The Sobranie of the Marches
  • The Socialist Republic of Norrland
  • The Sol Confederation
  • The Solar Mandate
  • The Sorcerer-Kings' League
  • The Sortition Assembly
  • The Southern Confederacy
  • The Sovereign Assembly
  • The Sovereign Council of the Realm

T, continued

  • The Sovereign Duchy of Brennholt
  • The Sovereign Military Order of Ashgrove
  • The Sovereign Order of Vell
  • The Speakers of the Law Rock
  • The Special Economic Zone Authority
  • The Special Tribunal
  • The Spirit Court of the Ancestors
  • The Stadtholderate of Brennholt
  • The Stakeholder Assembly
  • The Standing Committee
  • The Stannary Parliament
  • The Star Chamber
  • The Starfarers' Moot
  • The Starlit Court of the Wood Elves
  • The State Committee for the Emergency

T, continued

  • The State Council of Thornmark
  • The States General of Brennholt
  • The States Provincial
  • The Steering Committee
  • The Stellar Imperium
  • The Stewardship of the Nine Rivers
  • The Storting of Norrland
  • The Stratocracy of the Iron Banner
  • The Sublime Gate
  • The Suffetes of the Harbour City
  • The Sultanate of Qasar
  • The Sultanate of Sarnath
  • The Sultanate of the Salt Coast
  • The Sultanate of the Thousand Wells
  • The Summer Throne

T, continued

  • The Sun Priests' Theocracy
  • The Supreme Council of Kessel
  • The Supreme Council of the Union
  • The Supreme Junta of the Provinces
  • The Supreme Military Command
  • The Supreme People's Assembly
  • The Supreme Soviet of Norrland
  • The Supreme Tribunal
  • The Symmachy of the Bronze Coast
  • The Syndicate of Free Traders
  • The Syndics of the Cloth Hall
  • The Synedrion of the Allies
  • The Synod of the Sundered Crown
  • The Synthetic Minds Consensus
  • The Systems Commonwealth

T, continued

  • The Technate of Novgrad
  • The Technical Government
  • The Technocratic Council
  • The Templar State of the Dawn Shield
  • The Temple-State of the Ziggurat
  • The Terraforming Directorate of Keth
  • The Terran Federation
  • The Territorial Assembly of the Marches
  • The Territorial Government
  • The Territorial Legislature
  • The Thalassocracy of the Pearl Straits
  • The Thanedom of Wendrow
  • The Thanes' Moot of the Deep Halls
  • The Theme of the Southern Marches
  • The Theocracy of the Bright Star

T, continued

  • The Thieves' Guild Shadow Senate
  • The Thing of the Free Holds
  • The Thirty Lawspeakers
  • The Thousand Electors
  • The Thousand Suns Concordat
  • The Three Estates of Lorrimund
  • The Titan Colonial Charter
  • The Tower Lords of the Glass Coast
  • The Town Meeting of Halden
  • The Trading Houses' Senate
  • The Transitional Authority of the Marches
  • The Transitional Federal Government
  • The Transitional Government of Ostrand
  • The Transitional National Council
  • The Treasury Board of Halden

T, continued

  • The Tribunal of Inquiry
  • The Tribunal of Public Safety
  • The Tribunal of the People
  • The Tribunal of Waters
  • The Tribunate of the Plebs
  • The Tribunes of the Republic
  • The Tributary State of Ulmark
  • The Tricameral Legislature
  • The Triple Alliance of the North
  • The Triumvirate
  • The Trojan Asteroids Commune
  • The Trust Territory of the Isles
  • The Trusteeship of the Divided City
  • The Truth and Reconciliation Commission
  • The Tsardom of Belgorod

T, continued

  • The Tsardom of the North
  • The Turnpike Trust
  • The Twelve Free Shires
  • The Twelve Systems Pact
  • The Twilight Regency
  • The Twin Consuls of Saltmere
  • The Twin Kingdoms
  • The Tynwald of the Isles
  • The Tyranny of the Thirty
  • The Underground State of Ostrand
  • The Undersea Habitats Commonwealth
  • The Undying Senate
  • The Union of Coastal States
  • The Union of Free Peoples
  • The Union of Sovereign Republics

T, continued

  • The Union of the Two Crowns
  • The United Cantons of Pellamar
  • The United Earth Government
  • The United Kingdom of Ostrand and Halden
  • The United Provinces of Ostrand
  • The United Republic of the Marches
  • The Unity Cabinet of Sable
  • The Unity Party Government
  • The Uploaded Citizens' Forum
  • The Upper Chamber
  • The Urban Prefecture
  • The Vassal Republic of Greywater
  • The Veche of the Free City
  • The Vestry of Saint Aldric
  • The Viceroyalty of Corvane

T, continued

  • The Viceroyalty of the Nine Rivers
  • The Viceroyalty of the Southern Reach
  • The Village Elders' Bench
  • The Viscounty of Mirevale
  • The Vizierate of the Two Lands
  • The Void Admiralty Court
  • The Voivodeship of Jarnvik
  • The Wagon Train Captaincy
  • The War Cabinet
  • The War Office
  • The Warchief's Great Tent
  • The Warden's Council of Thornmark
  • The Wardmote of the Harbour Quarter
  • The Watch Committee
  • The Water Authority of the Dry Basin

T, continued

  • The Water Board of the Low Polders
  • The Wayfarer Convoy Authority
  • The Western Union of States
  • The Whalers' Moot of the Grey Sound
  • The Winter Cabinet
  • The Witan of Ashgrove
  • The Witenagemot
  • The Wizards' Diet of the Silver Spire
  • The Workers' and Soldiers' Deputies
  • The Workers' Council
  • The World Government
  • The Wyrm Lords' Compact
  • The Xeno-Affairs Secretariat
  • The Zemsky Sobor of Belgorod
  • The Zemstvo of the Birch Districts